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[AsmDef] Asset Bundles can't find referenced scripts from Assembly Defin...
Reproduction steps: 1. Open "Test Bundles.zip" Project2. Open "Scene1-Loader" scene3. Enter Play mode4. Notice that the Blue Cube is... Read more
Custom Editor script inconsistent behavior when setting Vector3 values o...
Reproduction steps: 1. Open "Editor_Inspector_Bug.zip" project2. Open "Main" scene3. Select the "Red Object" in the Hierarchy window... Read more
[Wintermute] Unity crashes when switching from Enlighten to PLM if the e...
Steps to reproduce:1. Install Unity in a folder with some non-Latin symbols. Or find a folder which contains Unity and change folder... Read more
Graphics.DrawMeshInstanced doesn't draw anything in build
To reproduce: 1. Open the project, attached by the user (TestInstancing.zip)2. Open the "SampleScene" scene3. Enter Play mode4. Obse... Read more
EditorBuildSettings are not updated when a scene is moved or its name is...
To reproduce: 1. Create a new project2. Create a new scene and add it to build settings3. Go to File -> Save Project4. Create a n... Read more
Legacy cubemap crashes when parameters are changed
How to reproduce:1. Open Unity and create a new project2. Create a new Legacy\Cubemap asset3. Change "Face size" parameter Expected ... Read more
[Android] $applicationId tag in a manifest causes Gradle build to fail
Steps to reproduce:1. Open user attached project2. Build for Gradle3. Observe that build fails Expected result: $applicationId tag i... Read more
HolographicRemoting.ConnectionState is not static
Steps to reproduce:1. Create a new project2. Copy over example from https://docs.unity3d.com/2018.2/Documentation/ScriptReference/XR... Read more
Editor crashes in ModelImporter::ImportConstraints when trying to import...
To reproduce: 1. In a new project, import the FBX file attached by the user (run_05_bake_all_bones_constraint_03.fbx)2. In the Inspe... Read more
Outdated error is thrown when entering Play mode and having rigidbody wi...
How to reproduce:1. Open attached project "OutdatedError.zip" and scene "SampleScene"2. Enter Play mode3. Observe Console window Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS