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Really short videos stutter when played in the Inspector or Video Player
How to reproduce:1. Open the attached project (videoflicker.zip)2. In the Assets, navigate to "out_60f.mp4"3. Play the video in the ... Read more
2d multithreading on/off inconsistent physics results
Inquiring on forums: https://forum.unity.com/threads/2d-use-multithreading-does-not-work-as-expected.532714 Read more
[IMGUIContainer] ExecuteCommand will not work with GUILayout.Window if t...
How to reproduce:1. Open the user-submitted Project2. Go to Window -> Test -> FieldContextMenu3. Select the "Test2" text4. Rig... Read more
[Test Runner][iOS] Exception is thrown to the Console when running tests...
Reproduction steps:1. Open the attached project;2. Click Window->Test Runner;3. In Test Runner Window, select PlayMode tab;4. Cli... Read more
The Editor crashes in AnimatorStateMachine::CheckConsistency after impor...
To reproduce: 1. Open the attached project (2018.zip)2. Reimport the CharacterAnimator_NEW asset Expected: the Editor doesn't crash ... Read more
[Linux] Highlighting text in "Project name" when creating a new project ...
To reproduce:1) Open Unity Project Wizard2) Choose to Create a new project3) Highlight a part of the project name4) Try dragging it ... Read more
Fraps overlay crashes Unity editor when resizing it's window
How to reproduce:1. Install and Open "Fraps" program2. Enable fps overlay (If it is not enabled by default already)3. Open any/empty... Read more
[MacOS] Exclusive Fullscreen mode launches into windowed mode when "Allo...
In the Player Settings -> Resolution & Presentation, if user chooses to launch Player into Exclusive Fullscreen mode without ... Read more
Assigning time or frame number to VideoPlayer while video is paused migh...
To reproduce: 1. Open the attached project (VideoPlayerBug.zip)2. Open the "test" scene3. Enter Play mode4. Press Set Url button in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS