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Material that has properties with same name as builtins will break lots ...
To reproduce: 1. Open "uvbug2" project attached in comment2. open repro scene and hit play-> The uv scroll from right to left + s... Read more
Anima2D SpriteMeshes do not function in 2018.2 versions
How to reproduce:1. Open Unity, go to the Asset Store Window2. Download and import the "Unity Anima2D" package3. Open the "UnityChan... Read more
[NET4.6] DateTime.ToLocalTime returns incorrect time in some timezones
To reproduce:1. Open project2. Set device timezone to Sydney, Australia; Adelaide, Australia or Wellington, New Zealand3. Build and ... Read more
Scroll Rect's content's position changed in every frame, causing UI rebu...
To reproduce:1. Open the attached project2. Select the "Content" UI object under Canvas/ScrollRect3. Observe the Rect Transform chan... Read more
Select Window tab resets to Assets when the Scene tab was selected the l...
How to reproduce:1. Select "Main Camera"2. Press circle to select Target Texture3. Press on the Scene tab and close the Select Windo... Read more
[Shadergraph] Texture nodes only preview the RGB channels
How to reproduce:1. Open the attached Project2. Open the "Bug Shader" Shadergraph3. Observe the Texture node preview Expected result... Read more
[2D] [Pixel Perfect Camera] GPU performance warning when using the 2D Pi...
Repro Steps:- download the project and open the scene- Press Play and notice the this warning:Tiled GPU perf. warning: RenderTexture... Read more
Mouse cursor on Unity Editor window is transparent when using Wacom Scre...
Using Wacom Screen Tablets, such as Wacom Cintiq Pro, mouse cursor becomes transparent when hovered on the Unity Editor window if Wi... Read more
[HDRP] 2018.1 : NullReferenceException thrown from HDReflectionProbeEdit...
Steps to reproduce:- Create a new project that includes HDRP with Unity 2018.1 (either using HDRP template, 2018.1 branch of the rep... Read more
[Unity HUB] Deleting the ProjectSettings folder makes the HUB not open t...
We were having troubles with Collab being too slow, and someone from that tema suggested to delete the ProjectSettings and Library f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS