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0
votes
Duplicate

In Profiler, most of the "CPU Usage" details are missing when the saved ...

Profiling

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Jun 15, 2018

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Version/s: 2018.1.0b12, 2018.1.4f1, 2018.2.0a4

How to reproduce:1. Open attached project "NavMeshTest.zip" and scene "NavMeshTest"2. Open Profiler window and enable "Record"3. Ent... Read more

0
votes
Won't Fix

[Prefabs] RawImage RenderTexture that was set via script reverts to defa...

Scene Management

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Jun 15, 2018

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Version/s: 2017.4.5f1

To reproduce:1. Open project2. Open 'testScene'3. Select 'testCase' gameObject, press 'test' button in the inspector4. In hierarchy ... Read more

0
votes
By Design

Assets in the Packages folder can't be used

Packman

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Jun 15, 2018

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Version/s: 2018.2.0b7

Reproduction steps: 1. Create a New Project2. Import the "Post-processing" Package3. Create a "Sprite" Object in the Hierarchy windo... Read more

0
votes
Duplicate

Editor crashes after GameObject is being SetActive in the script

Scripting

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Jun 14, 2018

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Version/s: 2017.2.0a1, 2017.3.0f3

How to reproduce:1. From the given link download and open project "SetActiveCrash.zip"2. Open the scene "MGM_Main"3. Make sure that ... Read more

0
votes
Fixed

[Linux] Input field for naming Tags doesn't work

Linux

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Jun 14, 2018

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Version/s: 2018.2.0b7

To reproduce:1) Create new project2) Select any object in the hierarchy3) On the top of the inspector, in tag menu, choose to add a ... Read more

1
votes
Postponed
0
votes
Won't Fix

Generic class values are not deserialized on built game

Scripting

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Jun 14, 2018

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Version/s: 2018.1.3f1

Steps to reproduce:1. Open user attached project2. Play the scene3. Notice that the speed is set to 94. Build and run5. Speed value ... Read more

0
votes
Duplicate

[MacOS] Crash due to "No valid pixelFormats set" assertion

MacOS

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Jun 14, 2018

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Version/s: 2017.4.2f2

Reproduction steps:1. Open the attached project;2. Build the project for macOS;3. Launch the built project. Actual results: the buil... Read more

4
votes
Fixed

[Graphics] Direct3D 12: missing support for generating mipmaps on 3D ren...

Windows

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Jun 14, 2018

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Version/s: 2018.1.1f1

[Graphics] Direct3D 12: missing support for generating mipmaps on 3D render textures 1. What happened We use 3D (volume) render text... Read more

0
votes
Fixed

Text Mesh Pro - Editor Manifest has not been updated to reflect new Veri...

uGUI

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Jun 14, 2018

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Version/s: 2018.2.0b9

The current version of Text Mesh Pro that has been verified by Release QA on 2018.2 is 1.2.3, however the version in the editor mani... Read more

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