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Editor crashes on regenerating speed tree materials when its scaling fac...
Editor crashes on regenerating speed tree materials when its scaling factor is changed while it is painted on the terrain Steps to R... Read more
[Linux] Unity Game View Glitch in ML-Agents
To reproduce:1) Download MLAgents ( https://github.com/Unity-Technologies/ml-agents )2) Open it and "3DBall" scene inside of it3) Pl... Read more
[Regression] NullReferenceExceptions thrown when trying to create parame...
How to reproduce:1. Open the user-submitted project2. Go to the Animator Window3. Try to add new parameters4. Observe the Console Ex... Read more
Trees and Particles behave oppositely while being affected by a Spherica...
How to reproduce:1. Open the project attached by the user (SphericalWindZoneBug.zip)2. Open the "SampleScene" Scene3. Enable the "Di... Read more
"Connection to the Update server failed" error appears when trying to up...
To reproduce:1. Open new project;2. Go to Help > Check for updates Actual result: In the opened window error appears: "Connection... Read more
[PlayableDirector] OnGraphStop and OnPlayableDestroy are not called if p...
To reproduce:1. Open project2. Open and play 'SampleScene'3. Press P4. After cube stops moving, pause scene and exit play mode5. Ent... Read more
[HDRP] Black squares are rendered on objects with HDRP when Texture Qual...
How to reproduce:1. Download and open attached project "New Unity Project"2. Open Edit/Project Settings/Quality3. In Inspector set R... Read more
[Backend] Crash when using PrefabUtility.ConnectGameObjectToPrefab in On...
How to reproduce:1. Open user's project2. Open "SpielScene"3. Press Play4. Press "DEV" button in Game View5. Press Play to stop the ... Read more
IL2CPP build cannot create process
How to reproduce:1. Open user-submitted project (UnityFileBrowser.zip)2. Open scene "FileBrowserDemo.unity"3. Ensure scripting backe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor