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Inspector window losses locked window state when entering Play mode
The issue is reproducible just on a specific layout configuration. Resetting layout to factory settings fixes this issue. Steps to r... Read more
GameObject.Find returns inactive objects
To reproduce: 1. Open the attached project (New Unity Project (36).zip)2. Open the Sample Scene3. Enter Play mode4. Observe the cons... Read more
[Linux] [VSCode] Double-clicking a script doesn't open whole C# project ...
To reproduce:1) Create a new project and C# script2) Make sure you have set external script editor to VSCode3) Double-click the scri... Read more
[Scripted Importer] Imported files are broken/detached from script
How to reproduce:1. Open user's attached project2. In the Project view navigate to Assets -> Id1 -> maps3. Try reimporting any... Read more
[IL2CPP][macOS] Unity IAP plugin doesn't build - trying to reference iOS...
Reproduction steps:1. Open the attached project.2. Build it to macOS using IL2CPP Scripting Backend. Actual behavior:- Build fails. ... Read more
[Mac] Crash in Compute Shader where adding the same faulty code used to ...
Steps to reproduce:1. Open user-attached project2. Open file "00_LODBitonicSortingCS"3. Add the following code right before "Data[DT... Read more
Scene View drop down item badly labelled
Scene view drop down item "Image Effects" is badly labelled and therefore it should be changed to "Post Processing" Read more
Locked Timeline loses focus of the object after entering and exiting Pla...
To reproduce: 1. In a new project, create an empty object2. Open the Timeline window and create a timeline for the new object3. Lock... Read more
[HDRP] Scene objects are rendered black when realtime directional light ...
How to reproduce:1. Open user's project2. Open in Project Window _SCENES > main scene3. Select Directional Light in Hierarchy Exp... Read more
UI is not affected by Post Processing Stack effects
To reproduce: 1. Open the attached project (ImageEffectsUI.zip)2. Observe that the UI is not affected by the image effects3. Change ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor