Search Issue Tracker
[Texture Streaming] FBX model exported with specific measuring units los...
To reproduce:1. Open users attached project "TextureMipStreamingRepro.zip"2. Open "LoaderScene.unity" scene and enter Play mode3. Ob... Read more
Visual Studio reloads each module when Incremental Compiler is used in t...
Steps to reproduce:1. Download and open the latest attached project(Hanging.rar)2. Open any scripts in Visual Studio3. Change the na... Read more
Performance spike first time hovering mouse over UI field, button, etc
Steps to reproduce:1. Open attached project2. Open Profiler3. Press play4. Hover mouse over the UI element-Performance spike in prof... Read more
[UX] UI slider for color picking is difficult to see with bright colors
How to reproduce:1. Create a new Project2. In the Hierarchy Window create a new Image Object3. In the Inspector Window click on the ... Read more
Crash on RtlEnterCriticalSection when recompiling in a scene with custom...
How to reproduce:1. Open the attached "1058104_repro.zip" project2. While the scripts are compiling, open "Game" scene3. Wait for co... Read more
Accessing unassigned collider's material returns and sets different mate...
How to reproduce:1. Open the user-submitted project2. Click on the Cube Object and observe Its Box Collider component3. Enter Play m... Read more
WaitForSecondsRealtime instance can't be reused
Steps to reproduce:1. Download and open the attached project2. Enter playmode3. Observe Console logs Expected result: each loop wait... Read more
Screen.SetResolution(width, height, fullscreenMode) disregards resolutio...
How to reproduce:1. Open attached project "RobotFactorySimplified.zip" and build/run the application2. In the application go to "Set... Read more
[UWP] Project with UTNotifications plugin breaks by default generated Vi...
Steps to reproduce:1. Download 1058023_repro.zip2. Switch platform to UWP and build project3. Open Visual Studio solution4. Open man... Read more
VS project file .csproj doesn't show correct name when opening C# Projec...
To reproduce:1. Create a new project2. Create a new script in Project window3. In the project window right click "Open C# Project"4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS