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Crash in the Player when trying to disable script from a gameobject via ...
How to reproduce:1. Open Unity project "prototype-multi-plane", attached to a case 10650362. Press File --> Build and Run3. In th... Read more
[Android] Crash on start if Auto Generate Lighting is enabled
Steps to reproduce: 1) Download attached project and open in Unity2) Check the Lighting tab and make sure Auto Generate lighting is ... Read more
HoloLens gesture interactions not working when using the holographic rem...
Steps to reproduce:1. Download 1064437_repro.zip2. Change platform to UWP and enable Mixed Reality Remoting in build settings3. Buil... Read more
External Packages are excluded from assembly compilation
Steps to reproduce1. Download and open the attached project2. Inspect the ToolMenu Expected result: the included MenuItem is under T... Read more
[Android] No sound using bluetooth speakers
Steps to reproduce: 1) Download attached project and open in Unity2) Connect device to machine and pair with bluetooth speaker3) Bui... Read more
[Improved Prefab] [Composite Collider 2D] Editor crashes when trying to ...
Editor crashes when trying to create nested prefab using CompositeCollider2D Steps to Repro:1. open the scene Collider2D in attached... Read more
Static objects exhibit artifacts in Shadowmask mode when Auto Generate i...
Steps to reproduce: 1. Download the attached project and open the SampleScene2. Navigate to the Lighting Settings window, and make s... Read more
[2D] [Sprite Editor] Custom Physics Shape for Polygon sprite primitive i...
[2D] [Sprite Editor] Custom Physics Shape for Polygon sprite primitive is a pentagon regardless of # of sides on Polygon Steps to Re... Read more
Development Console does not show up in Development Builds for Standalon...
How to reproduce:1. Open user-submitted project (ErrorConsoleTest)2. Build the project as a Standalone Mac Build with "Development B... Read more
[Android] Compute shader is not working with linear color space when it ...
To reproduce:1. Open attached project2. Change "PlayerSettings" -> "Other Settings" -> "Color Space" from Gamma to linear3. Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS