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[2D][Tilemap] The Tiles are sorted differently when the Camera moves aro...
To reproduce: 1. Download attached project "tilemapbug.zip" and open in Unity2. Open "SampleScene" scene3. Enter Play mode4. Observe... Read more
Calling the LoadAssembly method does not load the given Assembly
When a User calls the LoadAssembly method on Unity 2017.4.6f1 or newer, it loads the first assembly, but when a User loads the secon... Read more
[LWRP] Multiple Point lights do not work when platform is switched to An...
To reproduce: 1. Import the attached package (bug_report_LRP_Editor_Point_light.unitypackage)2. Switch platform to Android3. Observe... Read more
Setting .isReadable during OnXprocessTexture causes it to still be true ...
Reproduction steps:1. Open the attached project "AssetProcessorIssue.zip";2. Observe Textures/Black does not have read/write enabled... Read more
[Anima2D] Edtior gets stuck in an infinite saving process loop when Spri...
How to reproduce:1. Open the attached "Test1073476.zip" project2. Select GameObject Prefab from the Prefabs folder3. In the Inspecto... Read more
[Addressable Assets] AssetReferenceDrawer does not support Undo.
After selecting an item using the AssetReferenceDrawer it is not possible to revert the change through Undo (Edit/Undo). Read more
[UI] The "Value" slider knob in the slider component disappears when Min...
The "Value" slider handle in the slider component disappears when Min value is greater than Max value. Steps to Reproduce:1. Create ... Read more
Focus on sprite shape profiler is lost if transform values are more than...
Steps To reproduce: 1. Create a new project2. Window > Package Manager > Import 2D Sprite Shape3. Project > Create > Spr... Read more
Script doesn't find the reference to the necessary namespace after reimp...
How to reproduce1. Download user's attached project "PhoenixPointStripdown-ScriptableObjectsBroken.zip"2. After opening the project ... Read more
PrimitiveBoundsHandle throws NullReferenceException when drawn in OnGUI()
PrimitiveBoundsHandle throws NullReferenceException when drawn in OnGUI() The problem is that it accesses Camera.current in a few pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor