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Low quality information "i" icon in Generator window
Steps to reproduce:1. Create new Unity project2. Install AI package3. Go to AI > Generate New > Texture4. Once the window is o... Read more
"IOException" error thrown when selecting "Promote to new asset" on gene...
Steps to reproduce:1. Create new Unity project2. Install AI packages3. Go to AI > Generate New > Texture4. Pick model, add Pro... Read more
Element name field has no character limit in UI Builder
Steps to reproduce:1. Create new Unity project2. Open UI Builder3. Drag Visual Element to Hierarchy4. In the Inspector > Name fie... Read more
Async method in Play Mode being aborted when calling `new System.Windows...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Issue.unity” Scene3. Enter the Play Mode4. Ob... Read more
Animator window Eye button on click visual does not cover the whole area...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Animator window (Window > Animation > ... Read more
Frame Debugger scrollbar gets cut off at the bottom when the Frame Debug...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Frame Debugger window (Window > Analysis ... Read more
Frame Debugger docked with the Game View can still be enabled when Game ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Frame Debugger window (Window > Analysis ... Read more
Profiler (Standalone Process) pop-up window buttons are misaligned
Steps to reproduce:1. Create new Unity project2. Go to Window > Analysis > and press Profiler (Standalone Process)3. Observe t... Read more
Standalone Profiler crash when opened
Steps to reproduce:1. Create new Unity project (e.g. 3D Universal) 2. Open the Search/Indexing Preferences page and enable "Index on... Read more
UI Binding Event is not triggered when the object of custom type is set ...
How to reproduce:1. Open the attached project “IN-105200”2. Enter the Play Mode3. Left click anywhere in the Game View4. Hover over ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS