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Sprite Atlas Object for Packing Object selection still adds Sprite when ...
To reproduce:1. Open any project2. Create and select Sprite Atlas3. In Inspector window, Objects for Packing section, click plus (+)... Read more
DivideByZeroException: Division by zero error when changing the Constrai...
DivideByZeroException: Division by zero error when changing the Constraint Count for a grid layout Steps to Reproduce:1. Create a ne... Read more
Particles with Standard surface shader change opacity when observing it ...
To reproduce:1. Open any project2. Create particle system with Standard Surface shader or any particle shaders (except Unlit) for Li... Read more
Serialization of special characters is different between MacOS and Windows
Reproduction steps: 1. Open "MinimalRepro.zip" project on MacOS and Windows2. Go to the "Assets" folder and open "äöü.mat" and "äöüä... Read more
Test runner executes tests multiple times if it loads scenes on players
1. open project2. run all in standalone player Actual behaviour: tests have its scene index printed out twice or once or none at all... Read more
The lifetime of the particles do not follow the lifetime of the parent p...
How to reproduce:1. Open the attached project2. Enter a Game mode3. Inspect the Scene view Expected: The lifetime of the particles d... Read more
Hierarchy is empty and Console is filled with errors after creating C# s...
How to reproduce:Reproduction steps are unclear Expected result: Hierarchy functions and Console is not filled with errorsActual res... Read more
[XR][Stereo360] Depth buffer is miss-aligned in Forward Rendering when r...
Repro steps:1. Open user attached project2. Select GameObject "TimeLine" in the Hierarchy3. Make sure the Timeline Window is open an... Read more
[Shortcut Manager] Hotkeys are not ignored even when Game View is focuse...
To reproduce:1. Open any project2. Enter Play mode3. Try using hotkeys (example: Q,F,E) Expected: hotkeys are ignored when in Play m... Read more
[HDRP] Shader property has mismatching texture dimension after switching...
How to reproduce:1. Create new Unity project using "High-Definition RP" template2. In the Build Window, switch the platform to UWP E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor