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Editor hangs indefinitely when a Custom Attribute is created with a very...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package Create a new ... Read more
Roslyn Analyzer Additional Files are reported in the wrong place for loc...
How to reproduce:1. Open the attached “IN-108832” project2. Navigate to Edit → Preferences → External Tools3. Change the “External S... Read more
Toggle Button Group Sample Code Disappears on Window Resize in UI Toolki...
Steps to reproduce: Create a new Unity project Open UI Toolkit Samples via Window > UI Toolkit > Samples Navigate to Control &... Read more
Details Information Container breaks in Package Manager if adding a long...
Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. Press “+” at the top left corner4. Select “Create Pac... Read more
“Welcome to Meta XR SDK” window doesn’t have Light Editor theme
Steps to reproduce:1. Create new Unity project2. Make sure to change Editor theme to Light3. Open Build Profiles window4. Press “Add... Read more
Pressing “Meta XR Simulator” link in "Welcome to Meta XR SDK" window thr...
Steps to reproduce:1. Create new Unity project2. Open Build Profiles window3. Press “Add Build Profile” button4. In Platform Browser... Read more
Trailing GameObject glitch is present when moving Camera and using Blitt...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open Scene view4. ... Read more
Switching Platform to tvOS or iOS throws Shader warnings in 'TraceTransp...
Steps to reproduce:1. Create new Unity project2. Open Build Profiles window3. Make sure to have tvOS module installed4. Switch to tv... Read more
[iOS] Clicking Input Field does not always select the whole text on focu...
Reproduction steps:1. Open the attached “InputFieldIssue” project2. Build and run the project on an iOS device3. On the device, clic... Read more
Domain reload triggered after disabling Auto Refresh when creating/delet...
How to reproduce:1. Create any new project2. Set the “Auto Refresh” property to “Disabled” (Edit → Preferences → Auto Refresh)3. Cre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS