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[Win11] Tile Palette Clipboard does not reset size when Expanded
How to reproduce:1. Open any project2. Open Tile Palette3. Toggle Tile Palette Brush Pick and Tile Palette Clipboard overlays4. Expa... Read more
[Linux][Input System] Crash on "GetGameControllerMapping(void*)" when Ga...
Reproduction steps:1. Create a new Project and open it2. Open the Edit > Project Settings > Player Window3. Under “Other Setti... Read more
[iOS] Crash when using ComputeSafeArea in UnityView.mm
How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Observe the crash Reproducible wi... Read more
Sprite Renderer on Prefabs instances is not destroyed after exiting Play...
Reproduction steps:1. Open the attached “Test.zip“ project2. Open “SampleScene” scene3. Delete “Tilemap” GameObject and undo the cha... Read more
Terrain shaders aren't loaded in 2021.3 builds and above when loading as...
How to reproduce: Build a scene in 2019.3 into an asset bundle that uses default terrain shaders (i.e. values serialized under m_Det... Read more
persistentDataPath is not identical to the Product Name when the project...
How to reproduce:1. Open the "PersistentFolderName" project2. Open the "SampleScene"3. Observe that the Product Name is "a.b.c" (Edi... Read more
Shader Dispatch event is not captured when using RenderDoc
Reproduction steps:1. Open the attached project “IN-32136_RenderDocBug_STRIPPED”2. Open the Scene “Assets/Scenes/SampleScene”3. Open... Read more
Screen Space Ambient Occlusion is not visible when the intensity of “DIr...
How to reproduce:1. Open the user’s attached “URP Beta.zip” project2. Open the “SSAOBug” Scene (Assets > Scenes > SSAOBug)3. O... Read more
Error “EndLayoutGroup: BeginLayoutGroup must be called first" is thrown ...
Reproduction steps:1. Open the attached “BugReport_EditorWIndow.zip“ project2. Select “Window” from Test dropdown tab3. Click “Open ... Read more
[IL2CPP] No C#-to-C++ line-mapping JSON file present when exporting Andr...
How to reproduce:1. Open the user’s attached “1504912_Il2CPPnoJSON” project2. Click the “Android Build → Export” build option from t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
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- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other