Search Issue Tracker
Camera Background Solid Color does not Render
Reproduction steps:1. Open the attached “IN-109522_Sky No Render.zip“ project2. Observe the Game View Expected result: The window ha... Read more
Errors “There are more UAVs (9) than the maximum supported (8) in Ray Tr...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Observe the Consol... Read more
Raytracing renders artefacts and performance drops when switching Volume...
Reproduction steps:1. Open the attached “IN-108833.zip” project2. Open the “bug_repro” Scene3. Enter Play mode4. Move around in the ... Read more
Shader variants are compiled when creating a server build
Reproduction steps:1. Open the attached “IN-102596” project2. Open the Build Profiles window (File > Build Profiles)3. Select the... Read more
Crash on WeldVertexArray when opening a specific project
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
The error section expands excessively, completely obscuring or displacin...
Steps to reproduce: Create a project Window -> Package Management -> Package Manager Click “” and select “Create package” Ente... Read more
UI Builder “Fit viewport” button zooms to fit Canvas instead of the sele...
Steps to reproduce:1. Create a project2. Create UI Document (Create > UI Toolkit > UI Document)3. Open UI Document4. Add Visua... Read more
Crash on DrawGUITexture when rendering scene view window in a specific ...
Reproduction steps: Open the attached project "CrashRepro" Close it and open it again Expected result: Project opensActual result: E... Read more
Game view window flickers when it gets rerendered in edit mode
Reproduction steps:1. Create a new 3D project (EDIT: notes at bottom seem to imply it should be HDRP project)2. Drag the Game view t... Read more
In a Light theme editor the text in search windows gets highlighted in g...
Steps to reproduce: Create a new project Set the Editor theme to Light (Unity -> Settings -> General -> Editor Theme) Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS