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AddComponentMenu.componentOrder has no effect on the "Add Component" men...
Steps to reproduce:1. Open the attached “IN-109752” project2. In the Hierarchy, create or select any GameObject, and click "Add Comp... Read more
The Welcome Dialog's tour does not start after pressing the "Start the t...
Steps to reproduce: Create a new Unity project using the "Get started with unity" template Click the "Start the tour" button in the ... Read more
Distant objects become visibly illuminated when looking through the volu...
How to reproduce:1. Open the attached project “IN-109174“2. Open the “OutdoorsScene“3. Observe the Game view4. Go to “Sky and Fog Vo... Read more
UI Builder does not detect changes to SerializeReference fields when mod...
Reproduction steps:1. Open the attached “IN-109761.zip” project2. From the Project Window, open the “MyDocument.uxml” in UI Builder3... Read more
WebGL build crashes when opening a ZipArchive entry and "Code Optimizati...
How to reproduce:1. Open the “IN-106873_TestZipload“ project2. Open File > Build Profiles3. Ensure “Code Optimization” is set to ... Read more
Severe visual artifacts happen in the Editor when using GrassFlow packag...
How to reproduce:1. Extract and open the attached “IN-108666.zip” project2. In the project window, go to Assets → Scenes and open th... Read more
Crash on "Debug:LogText (string,object) " when trying to access field wh...
How to reproduce:1. Open the attached “IN-109015.zip” Project2. Open the “SampleScene”3. Select the “Test” Prefab GameObject in the ... Read more
Pressing the "Show Tutorials" button makes the Tutorial tab larger each ...
Steps to reproduce: Create a new Unity project using the "Get started with unity" template Make sure the Tutorial tab is open Press ... Read more
Exceptions are not logged in the Editor when they occur in Async Awaitab...
Reproduction steps:1. Open the attached “AwaitableBug_Project” project2. Open the “Assets/ExampleScene” Scene3. Enter Play Mode4. Ob... Read more
Player for Meta Quest crashes at "(vk::ScratchBuffer::ReserveImpl(unsign...
Reproduction steps: 1. Open the attached project “ReproProject“2. Switch to the Android platform if it is not already set to that3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS