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Undocked windows including UITK Debugger disappear when UITK Debugger al...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open any window and undock it Click the burger icon i... Read more
Object Picker does not open when a reference is in an array and is click...
How to reproduce:1. Create and open a new project2. Create a new GameObject and drag the attached “Test.cs“ Script3. Select the Game... Read more
Inspector Components temporarily lose some fields when recompiling the code
How to reproduce:1. Extract and open the attached “IN-108998.zip“ project2. Open the “DepthShadowDemo.unity“ Scene3. In the Hierarch... Read more
HDRP ShaderGraph Color property gets overridden when it is named "Emissi...
Reproductions steps:1. Open the attached “IN-109628.zip” project2. Open the “Outdoors Scene”3. From the Project Window, select the “... Read more
"URL" validation message in "Scoped Registries" is different when adding...
Steps to reproduce: Create a project Edit -> Project Settings -> Package Manager Create a new scoped registry ( + ) Enter "Sco... Read more
Undocked windows disappear or flicker intensely when Picking Element wit...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open any window and undock it Click the burger icon i... Read more
Material properties are lost when setting a parent that hasn't been load...
Reproduction steps:1. Open the attached “IN-108816” project2. Select “test/matC” Material in the Project window3. Select “Flatten Ma... Read more
The Graph Debug Information window does not display information and show...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effects Graph package Create a new... Read more
[Usability] Cinemachine Component fields that cannot be less than .01 sh...
How to reproduce: Open any Project with Cinemachine installed Select any Game Object in a Scene and add Component "Cinemachine Decol... Read more
NullReferenceException is thrown when creating State from a Selected Cli...
Steps to reproduce: Open any Project Import the attached Unity Package In the Project Browser search for "v2Animator" and open it Do... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS