Search Issue Tracker

0
votes
Fixed

[AI] Area Mask dropdown doesn't display 'Everything' as selected when al...

AI Navigation

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Jan 15, 2019

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Version/s: 2017.3.0f3, 2019.1.0a14

Area Mask dropdown doesn't display 'Everything' as selected when all options are checked or if 'Everything' option is selected. Step... Read more

0
votes
Won't Fix

Animation behaves differently in Edit and Play modes when animation's Ba...

Animation

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Jan 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a13, 2019.2.0a1

How to reproduce:1. Open the attached project named "Case_1117299"2. Select the "New Timeline" and Play the Timeline Preview. Observ... Read more

0
votes
Fixed

[AI] EndLayoutGroup error thrown on saving a Navmesh Baked scene on MacOS

AI Navigation

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Jan 15, 2019

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Version/s: 2019.1.0a14

EndLayoutGroup error in the console on saving a scene for the first time which has a NavMesh Baked surface on MacOS Steps to Reprodu... Read more

0
votes
Fixed

ToolbarSearchField has missing search icon when clicked and setting its ...

UI Toolkit

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Jan 15, 2019

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Version/s: 2019.1.0a8, 2019.1.0a13, 2019.2.0a1

How to reproduce:1. Open the attached project "case_1117293-ToolbarSearchFieldIssue"2. Open the custom Editor Window by going to Win... Read more

2
votes
Fixed

[Android] Can't assign a Project Key after Keystore is created

Mobile

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Jan 15, 2019

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Version/s: 2019.1.0a12

Steps to reproduce: 1) Open Unity Hub and create a new project2) Switch Platform to Android in the Build Settings3) Go to Player Set... Read more

0
votes
Fixed

[2D][Sprite Editor] Sprite is not generated from texture when user uses ...

2D

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Jan 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a13, 2019.2.0a1

How to reproduce:1. Open any empty Project2. Bring in a PNG Sprite texture, set sprite mode to multiple and apply3. Go into Sprite E... Read more

5
votes
Won't Fix

EventSystem/Physics2DRaycaster do not take SortingGroup components into ...

uGUI

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Jan 15, 2019

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Version/s: 2017.4.1f1, 2018.3.0a1, 2018.3.1f1, 2019.1.0a1

How to reproduce:1. Open attached project2. Observe that the white toggle is visually layered behind the red toggle due to the Sorti... Read more

6
votes
Duplicate

OnDeserialize is never called when InitialState is set to true and overr...

Networking

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Jan 15, 2019

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Version/s: 2018.2.19f1, 2018.3.0f1, 2018.3.0f2

How to reproduce:1. Open attached project "InitialState2018.zip" and scene "SampleScene"2. Build And Run a project3. On built applic... Read more

0
votes
By Design

Sprite.OverridePhysicsShape raises an error when using it in Editor Mode

2D

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Jan 15, 2019

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Version/s: 2017.4.0f1, 2018.2.20f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Repro Steps:1. Open attached "UnityBug.zip" project2. Press on the "TrollRuntSprites" Spritesheet in the Project view3. In the Inspe... Read more

0
votes
Fixed

Helper methods in VertexHelper are not updated to accept uv2 and uv3

uGUI

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Jan 14, 2019

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Version/s: 2017.4.13f1

Expected result: AddVert() should be able to get and process uv2 and uv3 along with the current uv0 and uv1Actual result: AddVert() ... Read more

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