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Clicking on Audio Listener Component in Inspector toggles some empty space
How to reproduce:1. Create a new Unity project2. Select 'Main Camera' GameObject3. Click on the 'Audio Listener' component Expected ... Read more
Loading CodeAnalysis.CSharp on NET4.x cause a broken assembly error.
Steps to reproduce:1. Open original project "CSharpCodeAnalysis20182.zip"2. Press Play and observe console Expected result: No error... Read more
UIElements Debugger shortcut doesn't always work and is not registered i...
The UIElements debugger shortcut CTRL+F5 is not registered in the shortcut manager and only appears in the editor window menu not th... Read more
Wind Zone effect is not prewarmed on a particle system after reopening t...
Steps to reproduce:1. Download 1122824_repro.zip and open "test" scene2. Enter play mode3. Notice that wind effect isn't prewarmed I... Read more
Prefab Edit mode ignores Sprite's pixels-per-unit setting
Steps to reproduce:1. Open original project "Bug (prefab editor).zip"2. Observe button in Scene, notice that button texture is mappe... Read more
Editor crashes with Transform::GetTransformAccess after building scene w...
How to reproduce:1. Open attached project "Project Burst"2. Build and Run project3. Wait until project finishes and runs the build--... Read more
Shader fails to compile when using Perlin Noise node with three Sample T...
How to reproduce:1. Open the attached Test.zip project2. Go to the project window and open "New Shader Graph" PBR Shader3. The secon... Read more
Assertion Errors are thrown when Shadergraph has a custom SamplerStateNode
To reproduce:1. Open user's attached project ("SamplerState")2. Open SamplerState.shadergraph3. Inspect the Console Expected: Errors... Read more
Editor crashes with mono_aot_get_cached_class_info when entering Play Mo...
How to reproduce:1. Open attached OC project "TD-World2"2. Enter Play Mode------------------------------Observe the crash OR3. Close... Read more
Pop-up that says that there is a new version appears when Unity Hub is o...
How to reproduce:1. Open Unity Hub Reproducible with: Unity Hub 1.6.1 Actual results: a pop-up with a message that there is an updat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS