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0
votes
Postponed

[LWRP] Light layers don't work with multiple lights and only the Light w...

Package: Scriptable Render Pipeline Lightweight

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Feb 06, 2019

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Version/s: 5.2.0

How to reproduce:1. Open the attached project ("1124769 LWRP layer issue.zip")2. Observe that only the right sprite is affected by t... Read more

0
votes
By Design

[Support] Altering TimeScale on runtime will make devices unresponsive a...

MacOS

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Feb 06, 2019

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Version/s: 2018.3.0a1, 2018.3.3f1

How to reproduce:1. Build and run the project on an iOS device or standalone--Notice that the game gets frozen in the splash screen.... Read more

0
votes
By Design

Windows Standalone build takes a long time to close when GC.ReRegisterFo...

Windows

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Feb 06, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download and open the attached project2. Build and run for standalone3. Wait until the first logo finishes4. P... Read more

0
votes
Fixed

"1 Bone" "Blend Weights" Mesh normals have unexpected shadows when "GPU ...

Graphics - General

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Feb 06, 2019

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Version/s: 2018.3.0a4, 2018.3.4f1, 2019.1.0a1

Reproduction steps: 1. Open "lighting-repro.zip" project and open "SampleScene" scene2. Switch to one of the Repro Graphics APIs in ... Read more

0
votes
Fixed

Project Settings window breaks a custom layout after upgrading to 2019.1...

Themes

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Feb 06, 2019

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Version/s: 2019.1.0a12, 2019.1.0b2, 2019.2.0a1

How to reproduce:1. Create a new 2018.3 Unity project2. Add and dock a Project Settings window3. Save the layout as a custom layout4... Read more

1
votes
By Design

Shader doesn't work with HDR

Graphics - General

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Feb 06, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "BlitTest.zip" project2. Look at the Game View3. "Main Camera" -> "HDR" -> uncheck/"off"4. Look at... Read more

0
votes
Won't Fix

[GPU PLM] Editor crashes when switching to Progressive GPU Lightmapper w...

Progressive Lightmapper

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Feb 06, 2019

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Version/s: 2018.3.0b3, 2019.1.0a2

Reproduction steps: 1. Create a New Project2. Switch the "Lightmapper" to "Progressive GPU (preview)" Expected Result: "Lightmapper"... Read more

0
votes
Won't Fix

Unity crashes when using marshaling

Mono

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Feb 06, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Create a new Project2. Add QA-supplied script on an object in the scene3. Run the scene Reproduced in: 2017.4.... Read more

0
votes
Fixed

[Realtime GI] Toggling between additively loaded scenes quickly leads to...

Progressive Lightmapper

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Feb 06, 2019

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Version/s: 2019.1.0a13

Steps to reproduce: 1. Download RinStreamingSandbox project and pull Realtime-GI-Falloff branch2. Build standalone player and run it... Read more

0
votes
Won't Fix

[Windows] OSX Standalone Player built from Windows Editor fails to launch.

Windows

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Feb 06, 2019

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Version/s: 2019.1.0a2

This issue happens to Mac Standalone Player built from Windows Editor. They cannot run on OSX. Repro:1. In Windows, build OSX Standa... Read more

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