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UWP player fails to play WebCamTexture when using specific webcam
Steps to reproduce:1. Download attached project2. Build project for UWP with IL2CPP or .NET backend3. Launch UWP player Actual resul... Read more
[Tree Creator] Tree Material resets to default when altering Tree Compon...
How to reproduce:1. Open the "SampleScene" Scene in the attached "SpallRepro.zip" Project2. Press on the "OptimizedTree" GameObject3... Read more
XRSettings.enabled and XRSettings.supportedDevices return incorrect resu...
To reproduce:1. Open QA attached project "XRSettingsCase.zip" on Unity with supported Android and UWP platform2. Observe the console... Read more
"Density" in "Buoyancy Effector 2D" description is inaccurate and diffic...
How to reproduce:1. Open attached project "BuoyancyDescription.zip" and scene "SampleScene"2. In the Hierarchy window, select "Buoya... Read more
Prefab Variant Child has a lower Index than a Prefab Child when editing ...
Steps to reproduce:1. Open the attached Project "case_1127653"2. Navigate to Project -> Assets3. Create a Variant of a "Base Pref... Read more
[ShaderGraph] "ShaderGraphImporterEditor.OnInspectorGUI" exception is th...
"ShaderGraphImporterEditor.OnInspectorGUI" exception is thrown on deleting PBR-Graph/Unlit-Graph/Sub-Graph Steps to repro:1. Create ... Read more
Some Isometric Tiles are not Rendered on the Tilemap when using "Chunk" ...
How to reproduce:1. Open the "SampleScene" Scene in the attached "Tile Bug.zip" Project2. Enter Play Mode3. Observe the generated Ti... Read more
[Oculus GO] Android application crashes when launched (signal 11 (SIGSEG...
Since the issue seems fixed after the Oculus API update in 2018.3, there's little merit in backtracing where it broke To reproduce:1... Read more
Unity crashes in "Scripting::ScriptingWrapperFor" when trying to import ...
Steps to reproduce:1. Download the attached files(oc link)- Also, download and install Magic Leap SDK if not done prior2. Create a n... Read more
Input.GetKeyUp and Input.GetKeyDown always Return False when used in the...
How to reproduce:1. Open "SampleScene" Scene in the attached "UnityTest.zip" Project2. Enter Play Mode3. Press Spacebar on the Keybo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS