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[iOS]Render time is increased everytime a copy is created using Soft Masks
How to reproduce:1. Open the attached project2. Build for iOS and deploy the Xcode project to the iOS device3. Press "Create copy" s... Read more
[Hub] Deleted or corrupted projects are not removed from the Projects ->...
Expected result: after "Project path does not exit: ....." pop-up warning the project from the list disappears OR have the ability t... Read more
Editor crashes with RadeonRaysLightGrid::Build baking light with Progres...
How to reproduce:1. Open attached project "MiniProject1"2. In Lighting Settings set Lightmapper to Progressive GPU3. Bake lighting--... Read more
Editor crashes with Raycast2DQuery::ReportFixture after editing Tilemap ...
How to reproduce:1. Open attached project "Platformer-01"2. Select several tiles in Tile Palette3. Paint tiles around the Player4. E... Read more
Editor crashes with GfxDeviceD3D11Base::CopyRenderSurfaceDesc after chan...
How to reproduce:1. Open new Unity project2. Unplug the laptop from charging3. Turn on Battery Boost on GeForce Experience4. Change ... Read more
"ReflectionTypeLoadException" when getting Assembly types
Reproduction steps: 1. Open "1127900" project2. "Roller" -> "GetTypes"3. See Console output Expected Result: No errorsActual Resu... Read more
[XR][XR SDK] [Vulkan]Editor crashes upon entering Play mode when Vulkan ...
Steps to reproduce:1. Download and open the attached project2. Open cube scene3. Enter Play mode Result: crash Reproduced on 2019.2.... Read more
[macOS] FileNotFound exception when trying to open an Animator Controller
How to reproduce:1. Create a new Unity project2. Create a new Animator Controller3. Double-click the newly created Animator Controll... Read more
[Mobile] TouchScreenKeyboard.visible becomes true before the keyboard is...
Repro steps:1. Open QA attached project "repro_1127825"2. Build and Run on a mobile device3. Touch the Input Field4. Observe the tex... Read more
Unity Editor crashes when trying to bake light using custom bake API
How to reproduce:1. Open user's attach project2. Press Generate Lighting - observe the crash Reproducible with: 2019.1.0b4Not reprod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS