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Focus plane does not change according to scene objects in Stereo Display...
Steps to reproduce:1. Download and open the attached project on a PC with a 3D Display capable monitor2. Build for Standalone3. Run ... Read more
The GPU Instancing does not take effect on all gameObjects if they use t...
To reproduce: 1. Download attached project “Shadow_Instancing_Demo.zip" and open in Unity2. Open "Demo" scene3. Enter to Play mode4.... Read more
[IL2CPP][UWP][Xbox Live] IL2CPP builds sometimes return Null String valu...
Steps to reproduce:1. Open user attached project2. Set up project in Dev Center on Microsoft Xbox Live Creators Program and set up t... Read more
[Editor][UI] Dpad is not listed in the Binding Path when Action type is ...
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/365 Repro:1. Download ISX package: https://github.com/Unity-Te... Read more
RenderTexture is flipped upside down when using "RenderTextureDescriptor"
Reproduction steps: 1. Open "1129666" project2. Enter Play mode3. Double Click "CustomDrawer" -> "CustomDrawer (Script)" -> "R... Read more
[Windows] Cursor does not lock or hide when using only ISX.
Bug from Github: https://github.com/Unity-Technologies/InputSystem/issues/372Original in forum: https://forum.unity.com/threads/cant... Read more
[WebGL] Impossible to use static libraries because linker doesn't see them
It is a build issue where Unity tries to link against user's static libraries, but fails to do so. It happens because of wrong order... Read more
Halo Component doesn't provide visibility callbacks
How to reproduce:1. Open attached project.2. Enter Play Mode. Reproducible with: 2017.4.21f1, 2018.3.7f1, 2019.1.0b5, 2019.2.0a6 Act... Read more
[Xbox One] [UWP] Only UI is visible after building project in UWP and de...
How to reproduce:1. Create new HDRP project2. Add some text or other UI elements3. Build project on UWP platform4. Run project on Re... Read more
Google VR on iOS Xcode Permission Denied on shell scripts
When attempting to build a cardboard application with the latest Google VR package, Xcode will fail with a permission denied error o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS