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[Linux] Right-clicking window tab or dragging it out to undock = an erro...
To reproduce:1) Create new project2) Right-click any tab or just try dragging it out to undock Expected: Right click menu appears or... Read more
[Graphics, Textures] SRVs are not correct for Texture2DMSArrays
Steps to reproduce:1. Open attached project1. Play the "Sample Scene"2. Take a RenderDoc capture3. In the resource inspector navigat... Read more
[UWP] await on UI thread continues on a background thread on IL2CPP scri...
Steps to reproduce:1. Download attached project2. Build a UWP player (IL2CPP, x64, Debug)3. When app launches click the button to op... Read more
[UI] Material list ordering in the inspector does not match
Steps to reproduce: 1. Download the attached project and open SampleScene2. Select MultiMatCube game object in the Hierarchy panel3.... Read more
[Android][ARCore] AR scene with 6DOF Cube crashes when deploying with IL...
How to reproduce:1. Open attached project and enabled "ARCore" support2. Build to Android device3. After launching application, sele... Read more
One Input axis does not work after using Input.ResetInputAxes() while bo...
How to reproduce:1. Open the attached "case_1130127-ResetInputAxesBug" project2. Open scene "SampleScene" and enter Play mode3. Hold... Read more
Compilation errors after Reimporting the project that has an Assembly De...
Compilation errors, only in the Editor log, after Reimporting the project when a prefab has a script in an Assembly Definition that ... Read more
[OSX] Unity freezes when AudioSource is being updated via external dll a...
How to reproduce:1. Open the "Audio_Freeze.zip" project2. Open the "01_Hap_MultipleVideos.unity" scene3. Press Play4. Wait till Unit... Read more
Previous Game Object gets selected when right-clicking on different Game...
To reproduce:1. Open up the attached project ("1129995_repro_project.zip")2. Open up scene "SampleScene"3. Go to Hierarchy4. Try rig... Read more
[UWP] Build fails when the project folder name has non-ascii character.
When non-ascii character is used in the project folder or folder that is used in the final build, UWP fails to build in VS.However, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS