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2D Animation Preview Package: Animated meshed sprite with bones flickers
2D Animation Preview Package: Animated meshed sprite with bones flickers Steps to Repro: 1. download attached project (TestingProjec... Read more
[iOS] Compute Shader doesn't work and some of the particles aren't shown...
How to reproduce:1. Download the attached project from the link2. Open the scene "Snow", then run and build this scene (unselect "Au... Read more
[ShaderGraph] Need to handle numbers in scientific notation (ie 1e+10)
Large numbers in our float and int fields get converted to scientific notation and we splice that into the shader code without check... Read more
Roll-a-Ball Tutorial Project does not have a readme file
Reproduction steps:1. Inside of Unity Launcher, go to "Learn" -> "Tutorial Projects"2. Download and Launch "Roll-a-ball" Unity Tu... Read more
Field of View is stuck on a small Game window in the corner when Cursor....
How to reproduce:1. Open user's attached project ('Nanoreno 2019.zip')2. Open Scene 'Level_Common' (Assets -> Game -> Scenes -... Read more
[Linux][Keyboard] Dead keys are not reported in new input system
Dead keys are not reported as being pressed on linux in the new input system. Repro:1. Download Linux_Build_x64.zip and extract2. Op... Read more
Resolution does not change to custom one if you disable "Display Resolut...
Steps to reproduce:1. Open a new project2. Build setting -> Player settings3. Change Fullscreen Mode to "Windowed", set a custom ... Read more
CPU Profiler does not scale Graph after Enabling/Disabling Logical Groups
To reproduce: 1. Download attached project “cpu-profiler-scaling.zip" and open in Unity2. Open "SampleScene" scene3. Open Profiler4.... Read more
Saving any Changes in the Scene causes Reimport of a Prefab which has lo...
To reproduce:1. Open the user's attached project2. Open the "s_boot" scene3. Move any of the Gameobjects in the Scene and File->S... Read more
Spawning objects via Timeline Signals causes Unity to add the same scene...
How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. Press Play4. Once you see SampleScene appearing... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS