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[Profiler] Profiler chart doesn't scale anymore based on highest visible...
Steps to reproduce: 1. Create new project2. Open profiler and enter playmode- Notice that CPU profiler doesn't scale based on highes... Read more
TestCase fails on XboxOne (tries to execute test method with no args)
Steps to reproduce:1. open the project2. open testrunner window3. execute on player (XboxOne only) Actual: the base class shows that... Read more
[WebGL] Using Emscripten eliminates variables and using LLVM bitcode cau...
Reproduction steps: 1. Open "1136255" project2. Build and Run for WebGL3. Open Developers Console4. Notice error "Input Manager init... Read more
Default Quality Settings are deleted after Creating a Scriptable object ...
How to reproduce:1. Open the attached "QualitySettingsResetRepro.zip" Project2. Open the "QualitySettings.asset" in the "New Unity P... Read more
[Android] UI scales incorrectly when using Constant Physical Size mode o...
To reproduce:1. Open QA attached project2. Build it to android device3. Rotate the device screen horizontally and vertically4. Notic... Read more
[IMGUI] Checkboxes don't toggle when keyboard shortcut (Space) is pressed
Checkboxes in the inspector don't toggle on pressing the keyboard shortcut (Space). Steps to Reproduce:1. Create a new project2. Sel... Read more
[Package Manager] Error is thrown on clicking any .md file after clickin...
Error is thrown on clicking any .md file after clicking package.json. Steps to repro:1. Create a new project2. Project window > P... Read more
[iOS][Metal] Snow has graphical artifacts in the build when using Light...
How to reproduce:1. Open the attached project2. Build for iOS and deploy the Xcode project to the iOS device Actual: Snow has graphi... Read more
The Error "Copying assembly from Temp to Library failed" appears when up...
To reproduce:1. Open attached project "prof"2. Open it with Unity 2019.2.0a83. Close and reopen the project with 2018.2.0a8 and chec... Read more
Preferred Editor version is selected in the Hub prompt when Creating a n...
To reproduce:1. Have two versions installed via Unity Hub, say version A and B2. Select version A as preferred in the Hub3. Open a p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS