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[Hololens] KeywordRecognizer initialization freezes when the microphone ...
Steps to reproduce:1. Download attached project2. Switch platform to UWP and build project3. Open Visual Studio solution switch to x... Read more
[Linux][Editor] Clicking a button in the Inspector highlights objects in...
How to reproduce:1. Open the attached project.2. Expand "Type Specific Attributes" in the hierarchy.3. Click on "Enum Toggle Buttons... Read more
GUILayout.Window never releases old windows which causes a memory leak
How to reproduce:1. Open the attached project "GUILayoutWindowMemLeak.zip" and scene "TestScene"2. Enter Play Mode3. Observe the Pro... Read more
[UI] Child canvas ant its elements stretching does not account for rotation
Steps to reproduce:1. Open QA attached project2. Open SampleScene3. Resize the Game View and observe that the child canvas elements ... Read more
"The type initializer for " threw an exception" error when using GemBox....
Steps to reproduce:1. Open User-supplied project ("GemboxException.zip")2. Build and run on WebGL Expected: Unity shows "Finished: T... Read more
[HDRP] Directional light does not emit light when Light -> General -> Mo...
How to reproduce:1. Open attached project "case_1135293-MemeReview.zip" and scene "SampleScene"2. In the Hierarchy window, select "D... Read more
[Shader Graph] "ArgumentException: Can not deserialize" error is thrown ...
"ArgumentException: Can not deserialize" error is thrown on opening PBR Graph Steps to reproduce:1. Open an attached project or open... Read more
Windows 10 drag and drop feature breaks when importing tiles to Tile Pal...
Steps to repro:1. Open attached project2. Drag'n'Drop Sprite "Tile" to Tile Palette3. While Unity generates Tiles try to move any fi... Read more
[Linux] Editor quits on startup after switching graphics APIs
-e: see title--works on Windows--works with 2019.2.0a7--sadly the editor log doesn't provide info -repro:--create new project--go to... Read more
Lightmaps are different in build when building with a Lightmap size 1024...
How to reproduce:1. Open attached project "TestLightMap.zip"2. Build the project3. Open the project that was built4. Compare how the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS