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[UI] When drag & drop a Composite binding to another Action, only the ti...
Repro:1. Download package and project at: https://github.com/Unity-Technologies/InputSystem2. Open SimpleControls.inputaction at Ass... Read more
[XR] [OpenVR] Controllers disconnected -> cancelled state on all control...
Steps to Reproduce:- Set up a Vive- Editor 2019.1.0b8- project is https://github.com/Unity-Technologies/InputSystem stable branch co... Read more
[Windows][Keyboard] When using Mac Magic Keyboard, "=" in the numpad is ...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/25 Repro:1. Download Package and Project at: https://github.com/Uni... Read more
IL2CPP build fails when building on Android platform
To reproduce:1. Open the user's attached project2. Switch platform to Android3. Un-tick the "Custom Keystore" in the Player Settings... Read more
[Windows][DualShock] A plugged-in DualShock gamepad keeps sending Accele...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/494 Though the constant input value change doesn't cause problem no... Read more
"System.IO.DirectoryInfo.CheckPath" doesn't recognize .NET's long path p...
Reproduction steps: 1. Download "long path.zip"2. Run "case_1141686-long_path" -> "CreateTestFiles" -> "CreateTestFiles"3. Ena... Read more
"Invalid SortingGroup index set in Renderer" Error when managing Sorting...
How to reproduce:1. Open attached project "SortingGroupsBug_withoutPrefabs.zip" and scene "SampleScene"2. Enter Play mode3. Observe ... Read more
[XR][Android] ScreenCapture.CaptureScreenshot images are upside down (y ...
Stereo screen captures on Android players are upside down (legacy renderer). Jira ticket for this: https://jira.hq.unity3d.com/brows... Read more
Texture2D Copied from RenderTexture is displayed incorrectly when Resolu...
How to reproduce:1. Open the "TestScene" Scene in the attached "Texture Res Bug Report.zip" Project2. Enter the Play Mode3. In the G... Read more
REST request to SSL server: Failed to receive data
Reproduction steps: 1. Open "Test Https.zip" project2. Enter Play mode3. See Error Expected Result: No ErrorsActual Result: Errors R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS