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Crash on non-development build when UnsafeUtility.Malloc() with Allocato...
How to reproduce:1. Open user's attached project ('Test2019_2_0a13.zip')2. Build for Windows (PC, Mac & Linux Standalone), make ... Read more
Crash when trying to load RenderDoc while using OpenGL / DirectX12 Graph...
Reproduction steps:1. Open the attached Project from "RenderDocCrash.zip"2. Right-click on the "Game View" Tab and then click on "Lo... Read more
Standalone player do not support Compute Shaders when OpenGL extension i...
How to reproduce:1. Open attached project2. Build for Windows3. Run the build with -force-glcore42 argument Reproducible with: 2018.... Read more
BlendShape ignores GameObject scale values when Cloth Component is added
How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1149418-ClothBlendshapeBug.zip" Unity project2. Select the "s... Read more
[Shadergraph] Nodes can't be connected in routes leading to both master ...
What happened?If you connect a node in a path of nodes leading to any master node input besides position, and then try to connect th... Read more
Changes in the Code of a ScriptedImporter alter .meta files of Reimporte...
Changes to the Import Code of a ScriptedImporter which alters the structure of the Imported Object, even when there are no changes t... Read more
[Shader Graph] Node input field does not hide when property connects to ...
Node input field does not hide when property connects to that input. Steps to reproduce:1. Create a new project.2. Go to Window >... Read more
Clicking on and cycling through objects stacked on top of each other not...
How to reproduce:1. Open the user's project2. Open Scenes > "Cycle Through Stacked Sprites (Prefab Instances)"3. Press on a sprit... Read more
A Performance Issue appears when Brute Force Sorting a large amount of U...
How to reproduce:1. Open the "SampleScene" Scene in the attached "New Unity Project.zip" Project2. Click on the main "Canvas" GameOb... Read more
[Linux] CTRL+Z shortcut does not work when using German (Austria) Input ...
How to reproduce:1. Add German (Austria) Input Source in Region & Language settings2. Open any project3. Create a random GameObj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS