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[iOS] SystemInfo.supportedRenderTargetCount returns incorrect number of ...
To reproduce:1. Open project attached by QA2. Build project for iOS (with "main" scene) and run it on a device3. In the corner of th... Read more
[iOS 11] Some characters are shown as a question mark
To reproduce:1. Open project attached by the user2. Build and run it on iOS 11 device Expected result: Every character should be sho... Read more
WWW.responseHeaders object is null if there is no internet connection
Steps to reproduce:1.Open attached 'www.zip' Unity project2.Disable your internet connection3.Enter Play mode Expected results:No er... Read more
[FixInGit1.5.0] Editor hangs when pushing changes and entering play mode...
Editor hangs when pushing changes and entering play mode at the same time To reproduce: 1. Open project (link in edit)2. Push projec... Read more
[Timeline] Mouse button up event is not handled properly after resizing ...
Steps to reproduce:1. Open user's attached project2. Select "Director" gameobject in the Hierarchy3. Select Timeline window4. Slight... Read more
[PLM] Baking lighting Data asset failed error when Auto is enabled after...
1) Download the project `AdventureGame` from the link shared in comments section2) Open the scene `ProgressiveLightmappingExample`3)... Read more
[Linux Editor, Checkmarks are not being displayed on menu options
Steps to reproduce:1. Download and open the project attached2. Click "A Menu->Check This" in the top menu of the program Expected... Read more
m_ProbeSetHashes.empty() error after cleaning GI cache in a certain project
1. Download and open attached project: https://oc.unity3d.com/index.php/s/jjjdDW99LmXAQTD2. Open Preferences window;3. Go to 'GI Cac... Read more
Collab drop-down menu button reopens its window each time it's clicked i...
To reproduce:1. Create a new project2. Enable Collab3. Click its drop-down button to open collab window multiple times Expected: col... Read more
Temporal Anti-aliasing from the Post Processing Stack not working in the...
To reproduce: 1. Open the project, attached by the user (PBR Rendering.zip)2. Open "Default Scene" scene3. Select "Default" asset in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast