Search Issue Tracker
Lens Flare VFX is duplicated when observed through a VR Headset
How to reproduce:1. Open the attached “IN-101273.zip” Project2. Build and Run on a VR Device3. Observe the “Lens Flare” VFX in the P... Read more
Random values are showing in the Transform Position when snapping the ob...
How to reproduce:1. Open the “SnapTest.zip“ project2. Open the “SampleScene”3. Select the “Sphere” GameObject4. Disable and expand t... Read more
Leading bracket is left behind on the previous line when text wraps in T...
How to reproduce: 1. Open the project “IN-103158_JapaneseKinsokuShori”2. In the Hierarchy, navigate to Canvas → Text (TMP)3. In the ... Read more
Per-frame GC Allocation when using HDRP Lens Flare Post Process Effect
How to reproduce: Create and open a new 3D HDRP Sample Template Open Profiler (Window → Analysis → Profiler) Enable Deep Profile and... Read more
Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a sp...
How to reproduce:1. Open the attached “IN-99183_CrashRepro“ project2. Open the “Assets/Scenes/Gorilla/Gorilla Tag/GorillaTagNewVisua... Read more
Prefabs with "Flags" enum properties result in "IndexOutOfRangeException...
Reproduction steps:1. Open the attached “IN-104297_PBGrowDeletionIssue.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Sce... Read more
Addressables.LoadSceneAsync() throws errors when loading scenes from Pla...
Reproduction steps:1. Open the attached “bugreport” project2. Open “Assets/test” Scene3. Enter Play Mode4. In the Game View, press “... Read more
The Camera first person mode in Cameras overlay is greyed out and not cl...
Steps to reproduce: Create a new Unity project using the Universal 3D template Enable the Cameras overlay in the Scene View Make sur... Read more
Crash on mono-2.0-bdwgc.dll when instantiating a Prefab with Rigidbody a...
How to reproduce:1. Open the attached “IN-103423_CrashBugReport.zip“ project2. Open the “Bug“ scene3. Enter Play Mode4. Wait until t... Read more
[VFX] Add a small marging around the text area in sticky notes
Steps to reproduce: Open or create a VFX Graph Create a sticky note Actual results: The sticky note's text area is to close to the e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size