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Errors when selecting any item in hierarchy after upgrading project to a...
To reproduce:1. Open the attached project (download link)2. Open scene "Scene_UI_Login"3. Click on any item in the Hierarchy Actual ... Read more
update alembic to 1.0.5
A regression was introduced with version 1.0.4 of the alembic package where old Alembic scene instances would lose prefab connection... Read more
Errors appear when Copying the Child of one Prefab onto another Prefab's...
How to reproduce:1. Open the attached "PrefabIssueExampleProject.zip" Project2. Copy "SubSphereB" GameObject from "CubeB.prefab"3. P... Read more
The width of public Variable Labels in the Custom Inspector reset when E...
How to reproduce:1. Open the "SmartInspectorDemoScene" Scene in the attached "Smart-Inspector.zip" Project2. Open the Tools > Sma... Read more
Unity crashes/freezes on GfxDeviceD3D11Base::EndOfFrameBookkeeping when ...
How to reproduce:1. Download and open the attached project "Compute Shader Tests.zip"2. Open the play mode3. Click on the buttons st... Read more
[Android] UnityWebRequest "Unknown Error"
Reproduction steps: 1. Open "ReproBugProject.zip" project2. Build & Run for Android with Developer options enabled3. On the devi... Read more
Build Setting "Wait For Managed Debugger" is not accessible via scriptin...
Reproduction steps:1. Create a new project2. Open project's Build Settings. Observe the "Wait For Managed Debugger" option3. Create ... Read more
[UI] camera.Render() with a RenderTexture generates a texture with incor...
How to reproduce:1. Open attached project "case_1153457-UIAlphaRepro" and scene "SampleScene"2. Enter Play mode3. An "rtt" image in ... Read more
[Linux] Editor crash after activating custom editor in DynamicVBO::FillQ...
To reproduce:1) Open attached project2) Add Assets/test_geometry/fox_psycho_fbx into scene3) Attach JigsawMesh script to the root of... Read more
Editor is lagging while GI Cache is opened in Preferences window
To reproduce:1. Create a new project2. Open Preferences Window3. Select GI Cache tab Actual result: Unity starts lagging while GI Ca... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS