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Loading dependent AssetBundles fails to deserialize some scripts on Stan...
How to reproduce:1. Open the attached project ("case_1154172-AddressablesTest.zip")2. Open the repro scene ("TestScene")3. Build Pla... Read more
Inserting transforms between the Gameobject having the Animator componen...
How to reproduce:1. Open the attached project ("case_115416.zip") and open the "handle_error" scene2. Enter Play Mode and observe th... Read more
UnityEngine.UI reference is missing in Assembly Definition Assemblies an...
To reproduce: 1. Download attached “UnityUIReference.zip" project and open in Unity2. Open Console window Expected results: There is... Read more
AssemblyUpdater silently fails if its path contains spaces
if Unity gets installed to a folder with spaces in its name, AssemblyUpdater fails silently which may lead to edit time as well as a... Read more
Color of the Toolbar in some windows changes as if it was in Play Mode w...
How to reproduce:1. Open attached project "Case_1130997_repro.zip"2. Open "ScriptWithErrors" script3. Write "asdf" at the end of the... Read more
[Project Settings] Unity crashes when a VFX is playing and the VFX proje...
The default settings in Project Settings - VFX start off without any compute shaders assignments. (new in 19.3 / 7.0.0?)Manually ass... Read more
[PackMan] NullReferenceException is thrown on installing TextMeshPro pac...
NullReferenceException is thrown on installing TextMeshPro package after removing it Steps to Reproduce: 1. Create a new project wit... Read more
[Asset] The default LWRP asset settings produce low-quality shadows
Fixed in URP 7.1.6 The default settings for a new LWRP produce low-quality shadows.Might be a better first-time user experience if t... Read more
ShaderGraph AlphaClipThreshold does not accept input values unless Vecto...
Reproduction steps:1. Open the attached project named "Case_1154051"2. Open the CutoutWithoutSlider shader with shader graph3. Obser... Read more
UnityScene::AddRootToScene crashes when importing a Prefab
To reproduce: 1. Download attached “PrefabCrash.zip" project and open in Unity2. Select "MissionsView_Roots.prefab", right-click it ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS