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[Editor] Error is not highlighted in visual studio when opened from unit...
Steps To Reproduce: 1. Create a project2. Import the attached script3. Wait for the error to appear in the console4. Double click on... Read more
[Rendering] VFX Graph outputs do not work well with the real values used...
HDRP scenes by default now start with more physically accurate values, and use post processing to tone down the exposure.The VFX par... Read more
[HUB] "Save dialogue box" gets opened twice on clicking cloud button
"Save dialogue box" gets opened twice on clicking cloud button Steps to repro:1. Open Unity Hub2. Click on Download Cloud Project bu... Read more
[Vulkan] [Linux] Crash on _nv043glcore when opening an empty HDRP projec...
How to reproduce:Open an editor with -force-vulkan and launch a HDRP project. Does not reproduce on most machines. First 5 lines of ... Read more
[Player settings] Cannot reorder Graphic APIs for Windows
Steps to reproduce:1. Open a new project2. Click on Edit > Project settings > Player3. Unceck Auto Graphic API for Windows4. A... Read more
[Windows] Screen.fullScreenMode does not return MaximizedWindow when max...
How to reproduce:1. Open the Scene "SampleScene" in the attached "case_1154346.zip" Unity project2. Build the project and run it (Fi... Read more
[Hub] Unity version dropdown gets clipped in Hub when multiple versions ...
Unity version dropdown gets clipped while selecting unity version from Hub when there are multiple Unity Versions are located. Steps... Read more
Most of Editor freezes due to lost device in graphics system when moving...
To reproduce:1) Open the attached project (case_1154331-case_1146327-minimal.zip) and then the "Testing/Sculpt/Sculpting" scene2) Ke... Read more
[VFXExpression] Infinite recompile when sampling texture twice using UVs...
Repro steps:1. Import the attached package2. Open the InfiniteRecompile VFX3. Connect the InfiniteRecompile node's output to the gra... Read more
[Editor][VR] VR SDK's that have additional properties near their title a...
How to reproduce:1. Open attached project2. Go to XR Settings and add Oculus as SDK3. Observe that SDK title is not rendered correct... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS