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[LWRP] Upgrading LWRP package to 7.0.0 breaks ForwardRenderData asset in...
Steps to reproduce:1) Download SRP repo from here: https://github.com/Unity-Technologies/ScriptableRenderPipeline2) Open UnityHub an... Read more
[UaaL][Daydream][Android] Daydream package is not added to AndroidManifest
Open attached project:1. Open attached project, notice that VR Supported is enabled and Daydream is added as SDK2. Build to Android ... Read more
[Metal] Poor performance when moving around undocked Editor windows
How to reproduce:1. Create a new Unity project2. Undock any Unity window(for instance, Console window)3. Attempt to move the window ... Read more
[macOS] When editing a Plane mesh using ProBuilder the Editor becomes sl...
How to reproduce:1. Download and open the attached project "Super Slow Editor Bug Report.zip"2. Open the "SmapleScene", then select ... Read more
Changeset window description field is displayed in a single line
Steps to reproduce 1. Set up perforce project2. Try submiting something3. In Changeset window, notice that description field is draw... Read more
[2D] Files get converted to sprites without hitting apply after refocusi...
Files get converted to sprites without hitting apply after refocusing unity. Steps to repro:1. Create a new project.2. Drag any .jpg... Read more
OnOpenAsset Attributed methods are not called when opening a log from Co...
Reproduction steps:1. Open the attached Project inside of "OnOpenAssetBug.zip"2. Open the SampleScene and enter Play Mode3. Double-c... Read more
Only the first Catch Block catches Exceptions in Builds when using multi...
To reproduce: 1. Download attached "catchmeifyoucan.zip" project and open in Unity2. Open "SampleScene" scene3. Enter to Play mode4.... Read more
Update Mode "Animate Physics" doesn't work when a GameObject is Animated...
Steps to reproduce:1. Open the original project "AnimatePhysicsTest.zip"2. Navigate to Project -> Assets and Open "TestScene 2019... Read more
2D Sprite Prefab Loaded from an AssetBundle loses its Texture reference ...
Steps to reproduce:1. Open the original project "TestSpriteTextureMissing.zip"2. Navigate to Project -> Assets -> Scenes and o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS