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UI GameObject's Director's Current Time is not reset to 0 when it ends o...
How to reproduce:1. Open the "SampleScene" Scene in the attached "NotificationFinalFrame.zip" Project2. Enter Play Mode3. After the ... Read more
An Exception is raised when using System.Data.ODBC
How to reproduce:1. Open the "SampleScene" Scene in the attached "Text.zip: Project2. Enter Play Mode3. Observe the Console Expected... Read more
Animator State no longer updates its Animation Clip when ModelImporter.S...
How to reproduce:1. Download and open the attached project "1156903.zip"2. Open ModelPrefab in the Animator window3. Notice that Cub... Read more
Irrationally slow Play mode entering for the first time when sprite pack...
How to reproduce:1. Open the attached Test.zip project2. Enter the Play mode Expected: Play mode entering takes a few secondsActual:... Read more
[PS4][2D Spriteshape] The rendering for edges on Spriteshape does not ha...
[PS4][2D Spriteshape] The rendering for edges on Spriteshape does not happen sometimes when building on PS4 2. How we can reproduce ... Read more
[iOS] OnPointerUp and OnDragEnd events work inconsistently or are ignore...
How to reproduce:1. Open the attached iPhoneX_UIEventIssue.zip2. Go to Project window-> Scenes3. Open the "Sample Scene" scene4. ... Read more
[Pen][Editor] Pen position is not consistent with Mouse position in cust...
Github: https://github.com/Unity-Technologies/InputSystem/issues/629 Repro:1. Download attached project2. Open custom window: Window... Read more
InvalidOperationException when exiting Playmode
Github: https://github.com/Unity-Technologies/InputSystem/issues/605 Repro:1. Download attached project: InputError2. Enter then exi... Read more
CustomPropertyDrawers have different behavior now in 2019.2
CustomPropertyDrawers have different behavior now in 2019.2 1. What happenedPreviously, a List<Something> where there is a Cus... Read more
Profiler Timeline fails to display one of workers Job information when J...
How to reproduce:1. Open "case_1156836.zip" project2. In Project Window select SampleScene3. In Hierarchy Window select "Example" Ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS