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Analytics restore old cookie data after cookie cache has been cleared vi...
How to reproduce:1. Download tester-submitted project(CookieRepro)2. Run the included Python script 'Cookies.py' to start a local se... Read more
[LWRP] Light 2D options are not disabled in context menu and do nothing ...
How to reproduce:1. Create a new project2. Go to Package Manager and install LWRP 6.7.13. Right-click in Hierarchy tab -> Light -... Read more
Move tool glitches when using Vertex snapping
How to reproduce:1. Open the attached 'New Unity Project.zip' project2. Open 'SampleScene' and select 'Cube(1)'3. Make sure that ''M... Read more
Particle system is transformed incorrectly when using non-normal Scale v...
To reproduce:1. Open attached project "ParticleScaleProblem.zip"2. Enter Play mode3. Observe the sword of sample number 2 Result: pa... Read more
Wheel Collider is flickering when it moves through the small Objects
How to reproduce:1. Open the "Repro1158769" Scene in the attached "Repro1158769.zip" Project2. Enter Play Mode3. Press W and drive t... Read more
Crash when accessing a Mesh via a Mesh Filter in a Coroutine after loadi...
Steps:1. Download QA attached project (case_1158763_201910a9.zip)2. Delete Library folder3. Open project4. Delete everything in Stre... Read more
Export Asset from the ProBuilder Menu deletes UV2
How to reproduce:1. Open the attached "ProbuilderExportBug.zip" project2. Select the Cube in the Hierarchy3. Open Tools > ProBuil... Read more
OnTransformParentChanged is called twice when deleting the gameobject in...
How to reproduce:1. Open the attached project ("OnTransformParentChanged.zip")2. Open the repro scene ("SampleScene")3. Enter the pl... Read more
Perforce Integration re-adds deleted files
How to reproduce:1. Create a new project and set it up to use Perforce version control2. Submit the project3. In the Packages folder... Read more
TextArea is missing a scrollbar and do not use maxLines and minLines pro...
How to reproduce:1. Open the attached '1158735_test' project2. Open 'SampleScene' scene3. Select 'TextAreaTest' Game Object in the H... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS