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[Asset Bundles] The Active Build Platform is being used instead of the b...
Reproduction steps:1. Open the attached projecta) If testing on Windows, open the “IN-103987_Win” projectb) If testing on Mac, open ... Read more
Reflection Probe is not rendered when changing the GPU Resident Drawer ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/testProbes2.unity” Scene3. Open the “Assets/S... Read more
Crash on InputExtraction::ExtractOOTSSnapshot or infinite loading when I...
Steps to reproduce:1. Open the “user’s attached project”2. Go to “Window/AI/Navigation Updater” through the Main Menu3. Click the “I... Read more
Graph Loading Fails When BehaviorGraphAgent Is Selected in Inspector
DescriptionWhen a BehaviorGraphAgent with no assigned graph is selected in the Inspector, loading a graph from code fails for that G... Read more
Nested Subgraph block property value is not passed through to the main g...
Steps to reproduce: Import the attached package Open Main graph Enter the subgraph block in the Output context at the deepest level ... Read more
Warning is shown when renaming an Addressable Asset Group
Reproduction steps:1. Open the attached “IN-104767.zip” project2. Open the Addressables Groups Window (Window > Asset Management ... Read more
Button OnClick event remains the same when the selected function is chan...
Reproduction steps:1. Open the attached “ButtonOnClickPrivate” project2. Open the “Assets/Scenes/SampleScene” Scene3. In the Hierarc... Read more
[DX12] Crash on ShaderLab::SubProgram::Compile or freeze when compiling ...
How to reproduce:1. Open the attached “IN-101691.zip” project2. In the Project window, select the “CrashingShader” asset (located in... Read more
[Android] [OpenGLES3] Some of the shadows are not rendered when deployed...
How to reproduce:1. Open the “AR Shadows demo.zip“ project2. Open the “ShadowReceiverDemo“ scene3. Build and Run for Android4. Obser... Read more
Variable parsing fails when characters are placed next to square brackets
Reproduction steps:1. Open the attached “IN-104552” project2. Open the “Behavior Graph” in the Behavior Graph window3. Open the “Tes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size