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0
votes
Won't Fix

Mesh normals are getting corrupted while editing blend shapes if Blend S...

Asset - Importers

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Jun 06, 2019

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Version/s: 2018.3.0a9, 2018.4.0f1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open user attached project "TesBorrame.zip"2. Open "BlendShapes Bug.unity" scene3. In the hierarchy select Default &... Read more

0
votes
Fixed

All Console entries disappear when clicking on them

Themes

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Jun 06, 2019

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Version/s: 2019.1.0a10, 2019.1.5f1, 2019.2.0a1

How to reproduce:1. Open the attached '1160745_stripped' project2. Open 'SampleSelector' scene3. Go to Play Mode4. Click on any of t... Read more

0
votes
Won't Fix

[Android] Scaled texture from the Image canvas is not being rendered on ...

Android

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Jun 06, 2019

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Version/s: 2018.4.0f1, 2019.3

To reproduce:1. Open attached project2. Build and run to the device with Mali-G76 Actual result: White blank screenExpected result: ... Read more

0
votes
Fixed

[Quick Search] Changing the Provider Settings field priority doesn't alw...

Package: Quick Search

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Jun 06, 2019

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Version/s: 1.2.2-preview

Reproduction steps: 1. Open "1157066.zip" project2. Open the Preferences window3. "Quick Search"4. "Provider Settings"5. Press "+" o... Read more

0
votes
Fixed

[WebGL] System.DateTime.Now crashes player when .Net runtime is set to 4.x

IL2CPP

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Jun 06, 2019

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Version/s: 2017.4.1f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

To reproduce:1) Open the attached project and scene2) Build and run on WebGL Result: It fails with "Maximum call stack size exceeded... Read more

0
votes
Won't Fix

[Windows] Editor does not fit layout after clicking Cancel in Scene's Ha...

Windows

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Jun 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Create new channel2. Try to resize Editor window, notice that layout is fitted to the size of window3. Add objec... Read more

0
votes
Fixed

[Lighting] Window doesn't refresh after lighting is baked if not hovered...

Progressive Lightmapper

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Jun 06, 2019

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Version/s: 2019.2.0a4, 2019.2.0b5

Lighting Window doesn't refresh after lighting is baked if not hovered over, Force Stop and Cancel button remains even after the bak... Read more

0
votes
Fixed

CustomSampler.BeginWithObject fails in 2019.1 on PS4 and XBoxOne

Profiling

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Jun 06, 2019

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Version/s: 2019.1.0b4

The [Conditional("ENABLE_PROFILER")] attribute on BeginWithObject in the Sampler bindings compiles out this function for XboxOne and... Read more

3
votes
Fixed

Custom built DLL's scripts which have classes derived from UIBehaviour c...

Scripting

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Jun 06, 2019

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Version/s: 2019.2, 2019.2.0b5, 2019.3

How to reproduce:1. Download and extract the attached 'DLLScripts.zip' archive somewhere on your computer (there are two scripts, Ne... Read more

0
votes
By Design

Awake and Start does not appear in the same frame when running a test an...

Scripting

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Jun 06, 2019

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Version/s: 2019.2.0a10, 2019.2.0b4, 2019.3.0a1

How to reproduce:1. Open attached project "AwakeStartScene.zip" and scene "To2"2. Open Window -> General -> Test Runner3. In T... Read more

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