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0
votes
Duplicate

Unity editor crashes on FindGridCell when importing fbx object

Asset - Importers

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Jun 10, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

How to reproduce:1. Open Project "repro_1161740" from OwnCloud2. Navigate to "оно.fbx" in the projects window3. Right-click it and s... Read more

0
votes
Fixed

Missing SAMPLE_TEXTURE2D parameter in GLES2.hlsl define prevents SAMPLE_...

Package: Scriptable Render Pipeline Core

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Jun 10, 2019

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Version/s: 6.7.1

How to reproduce:1. Create a new Unity project2. Download the Core RP Library package3. Navigate to Packages > Core RP Library &g... Read more

0
votes
Won't Fix

[Android] UnityEditor.Android.AndroidDevice.Properties is unable to hand...

Android

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Jun 10, 2019

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Version/s: 2017.4, 2018.4, 2018.4.1f1, 2019.1, 2019.2, 2019.3

To reproduce:1. Make sure you have Android SDK Platform tools version of 29.0.0 (replace C:\Users\<user>\AppData\Local\Android... Read more

0
votes
By Design

[LWRP]Scriptable Rendering Pass is not working when using it with Graphi...

LW RP

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Jun 10, 2019

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Version/s: 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attached project "kkhighlightplus.zip"2. Navigate to Project -> Assets -> HighlightPlus ->... Read more

0
votes
Won't Fix

[WindowsMR] Improve messaging when PerceptionRemoting.dll does not load

Package: WindowsMR

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Jun 10, 2019

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Version/s:

In the editor we have a checkbox for enabling WSA Remoting Support, this toggle loads the PerceptionRemoting.dll. When this checkbox... Read more

3
votes
Not Reproducible

[Hub] [Linux] Projects with non-Latin letters cannot be added to the lis...

Hub

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Jun 10, 2019

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Version/s:

How to reproduce:1. Create a project with the name тест without using the Hub2. Open the Hub (at least 2.0)3. Locate the project and... Read more

6
votes
Fixed

[WebGL] Building fails with Emscripten's Python failure

WebGL

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Jun 10, 2019

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Version/s: 2019.1.0b5, 2019.1.5f1, 2019.2.0a6, 2019.3.0a1

To reproduce:1) Open the attached project2) Build it for WebGL It fails with the following error: Failed running "E:\Stale Unities\2... Read more

0
votes
Won't Fix

[Android] [LWRP] ShaderGraph node "Is Front Face" returning false when i...

Android

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Jun 10, 2019

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Version/s: 2019.1.5f1, 2019.3

To reproduce:1. Open the project from https://gitlab.com/rsdata-public-unity/androidlwrpshadergraphtest2. Open scene AndroidShaderGr... Read more

0
votes
Fixed

Android Blit Type cannot be changed in the Editor

Android

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Jun 10, 2019

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Version/s: 2019.3.0a5

How to Reproduce:1) Create a new project using any revision including or after 2019.3.0a6 (443459e87a3c)2) Change to the Android bui... Read more

11
votes
Fixed

[Nested Prefabs] Modifying Nested UI Canvas Prefab sets the scene instan...

Scene Management

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Jun 10, 2019

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Version/s: 2018.3.0b1, 2018.3.8f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1) Open the attached project and the TestScene2) Select BottomLevelCanvas in the hierarchy and open prefab editor3) Mak... Read more

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