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"This package lacks a signature." warning is thrown when installing Edit...
Reproduction steps:1. Create a new 3D project2. Open the Package Manager window (Window > Package Management > Package Manager... Read more
Hierarchy V2 Find Scene References search query overlaps with the Search...
Steps to reproduce: Open the attached project Open the TestScene Open Preferences -> General and disable Query Builder Select an ... Read more
A collision is detected when objects pass next to the collider
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/OutdoorsScene.unity” Scene3. Enter the Play Mode4. U... Read more
Cameras overlay does not open the correct Properties window.
Steps to reproduce: Create a new Unity project using the Universal 3D template Duplicate the "Main Camera" GameObject in the Hierarc... Read more
[VFX Graph] Sticky notes title disappear on mouse over.
Steps to reproduce: Create a Sticky note in VFX Graph. Add a Title and delete any text in the body. Shrink the Sticky Note size to t... Read more
[VFX Graph] Broken Fit to Text option for sticky notes
Steps to reproduce: Open a VFX Graph Create a sticky note. Add a title and some text in the body Use the option Fit to Text" or chan... Read more
[VFX Graph] Operator Slot's label are truncated
Steps to reproduce: Open a VFX in 6000.3.0b1 Create an operator like Get Position or Sample Noise. Observe the label of each slots i... Read more
Window breaks when UI Toolkit Debugger Usage Hint setting is changed
Steps to reproduce:1. Create a new project2. Open UI Toolkit Debugger window (Kebab menu on any of the windows > UI Toolkit Debug... Read more
Crash on mono_custom_attrs_has_attr when opening a specific project
How to reproduce:1. Open the attached “IN-112094“ project2. Observe the crash Reproducible with: 2022.1.0a10, 2022.3.66f1, 2023.1.0a... Read more
GameObject is not being rendered through render texture when Upscaling F...
Reproduction steps:1. Open the ‘IN-112577_STPAlphaProcessing' project2. Open the ‘SampleScene’ scene3. Select 'PC_RPAsset' asset in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS