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Other threads get resized when trying to resize thread groups on the Tim...
Reproduction steps:1. Create a new project (“3D Core” template is enough)2. Open Window > Analysis > Profiler3. Record a few s... Read more
Green highlight for selected panel lacks contrast when Editor theme is s...
Steps to reproduce:1. Create new Unity project2. Make sure Editor Theme is set to light3. Open UI Toolkit Debugger window4. Select a... Read more
[Android] AR Camera Background has a white/bright tint when deployed wit...
How to reproduce:1. Open the “ReproProject.zip“2. Build and Run for Android3. Observe the screen Expected result: The screen is not ... Read more
Crash on TextCore::OTL_GPOS_TableReader::GetLookupList when changing to ...
How to reproduce:1. Open the attached “CrashRepro“ project2. Select the “Assets/UI Toolkit/MainUI.uxml“ file and open it (Right Clic... Read more
Reverting and Applying [SerializeReference] List property creates persis...
Reproduction steps:1. Open the attached “IN-103686.zip” project2. Select the “New Prefab Variant” from the Project Window3. In the I... Read more
Check mark in Enum element is misaligned when hovered on in Play mode
Steps to reproduce:1. Create new Unity project2. Create UI Document in Hierarchy3. Create UI Document in Project window4. Make sure ... Read more
[VFX Graph] HLSL Tooltips issue with invisible character
Steps to reproduce: Create a VFX. In a Context, create a Custom HLSL Block With the HLSL block selected, ref the provided HSL file. ... Read more
Poor contrast on Animation Clip names properties when using the Dark mode
How to reproduce:1. Create a new Unity project2. Open the Animation window and create any Animation Clip for any GameObject3. Add an... Read more
Check mark in Tag element is misaligned when hovered on in Game view
Steps to reproduce:1. Create new Unity project2. Create UI Document in Hierarchy3. Create UI Document in Project window4. Make sure ... Read more
[Quest][GLES3] Transparent materials disappear due to FullScreenRenderPa...
Steps to reproduce:1. Open the attached user's project "MSAA_SPSBlit.zip"2. Switch to Android Platform3. Ensure OpenGLES3 is set as ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size