Search Issue Tracker
Editor crashes when selecting "Add Extension" in Cinemachine Virtual Cam...
Steps to reproduce:1. Open original project "Cinemachine PPv2 Prefab.zip"2. Cinemachine -> Create Virtual Camera3. Make a prefab ... Read more
Inspector Window is empty when name of the script does not match the nam...
How to reproduce:1. Open attached project "Case_1165104_PSD.zip"2. Open "main" scene3. Select "GameObject" Game Object in the Hierar... Read more
WebGL build throws "Threads are not enabled for this platform" error whe...
How to reproduce:1. Open the attached project("WebGL_Test")2. Build and run Expected result: the program runs without errorsActual r... Read more
Undo is not working when Renaming a Missing Prefab in the Hierarchy
1. Open the attached project named Case_11650522. Rename the missing MissingPrefab gameObject3. Press CTRL+Z to Undo the name change... Read more
RigidBody2D Constraints property does not indicate that it has Nested Pa...
How to reproduce:1. Open the attached project named Case_11650462. Select the Test gameObject3. Observe Constraints parameter in the... Read more
[MacOS] 2D Roguelike Tutorial crashes on import from Unity HUB
Steps to repro:1. Open UnityHUB2. Download and start 2D Roguelike Tutorial Actual result: Editor crashes Reproduced in: 2019.1.8f1Co... Read more
Unity Editor crashes on amdMtlBronze_FillInUBMSurfaceInfo when switching...
Steps to repro:1. Open a new project2. Go to Unity -> Preferences -> General3. Switch device to use to "Intel Iris Pro Graphic... Read more
[Linux] AudioClip generated by an external process (LMMS) and loaded int...
To reproduce:0) Download LMMS 1.2, run it and then link it to Unity Editor in Edit->Preferences->LMMS1) Create a new project2)... Read more
GameObject turns black when a Texture of an instantiated Sprite is used ...
How to reproduce:1. Download and open the attached project "1164993.zip"2. Select the Cube GameObject in the Hierarchy and inspect i... Read more
[Lumin][IL2CPP] C/C++ source code plugins are not built when building Lu...
Reproduction steps:1. Open the repro project2. Switch to ML Platform3. Point to your ML Certification file in the ML Publishing sect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS