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“Generate New Material” window uses “Unity Texture2D” model which is not...
Steps to reproduce:1. Create a new project and install the "AI Generators" package2. Open “New Material” window (AI > Generate ne... Read more
Inconsistent capitalisation of the word “new”
Steps to reproduce:1. Create a new project and install the "AI Generators" package2. Observe the capitalisation of the word “new” in... Read more
Tiny and blurry black rectangle is displayed as a placeholder when no Te...
Steps to reproduce:1. Create a new project and install the "AI Generators" package2. Open “Generate New Texture” window (AI > Gen... Read more
Pressing “Generate” option on the Asset opens window with a different ti...
Steps to reproduce:1. Create a new project and install the "AI Generators" package2. Open “Generate New Material” window (AI > Ge... Read more
Inconsistent capitalisation of the word “model”
Steps to reproduce:1. Create a new project and install the "AI Generators" package2. Open “Generate New Texture” window (AI > Gen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation