Search Issue Tracker
[2018.4] Exception in UnitySetUp is not thrown because of exceptions thr...
How to reproduce: 1. Open the attached project 2. Open the test runner and run the tests 3. Look at the tests in the group named ... Read more
Running TestRunner in PlayMode sets runInBackground to True and doesn't ...
Steps to reproduce: 1. Download and open the project "New Unity Project.zip" 2. Disable the option Run In Background (Edit > Project... Read more
Unity test-framework does not set BuildTargetGroup when debugger is atta...
How to reproduce: 1. Open project "UTFNotSettingBuildTargetGroup.zip" 2. Open TestPlayerBuildModifier in the script editor (Assets>E... Read more
[Test Runner][Android] Test runners fails to connect properly to Android...
Reproduction steps: 1. Download the attached user's project "MiniTestRunner.zip" 2. Change the paths of this command: "C:\\Program F... Read more
[Test Runner][Android] Test runners fails to connect properly to Android...
Reproduction steps: 1. Download the attached user's project "MiniTestRunner.zip" 2. Change the paths of this command: "C:\\Program F... Read more
[Test Runner] Consecutive tests results in play mode do not have fresh c...
Reproduction steps: 1. Open Attached project "Tests" 2. Open PlayMode in Test Runner (Window -> General -> Test Runner -> PlayMode) ... Read more
2022 02 20 TEST - 08
Steps 1 2 Read more
[UTF] LogAssert.Expect fails when called multiple times with asynchronou...
Reproduction steps: 1. Open user-submitted project 2. Open Test Runner window. Window > General > Test runner 3. Select Play Mode 4.... Read more
"Inconsistent filename and yield return operator in target method" warni...
Reproduction steps: 1. Open attached project "tests.zip" 2. In Test Runner window, select _01_GenericPlayModeTests -> _01_Clear_Cons... Read more
[WebGL][TestRunner][Chrome] Test results aren't returned to the Editor
How to reproduce: 1. Open the attached project 2. Open TestRunner window 3. Run Playmode Tests on WebGL 4. Wait for test... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
- Camera sub dropdown "Open Reference" buttons do not work