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Cannot remove missing Script Component from Prefab
Steps to reproduce:1. Open user provided project2. Select Assets > Prefabs > Prop_FloorLamp3. Click "Open Prefab" in Inspector... Read more
[Win7] Unity crashes when opening any project
How to reproduce:1. Launch Unity 2019.3.0a8 or 2019.3.0a9 on a device that runs Windows 72. Open or create a new project3. Observe t... Read more
Particle System Stop Action is not called when Culling Mode is set to "P...
Steps to reproduce:1. Open users attached project "Shuriken_Bug_Repro"2. Enter Play mode3. Wait until the Main Camera is enabled aga... Read more
Collider's position is not updated in runtime when Time.timeScale is set...
How to reproduce:1. Open the attached project ("timeScale test.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode4. Clic... Read more
Editor stuck on import when importing "GameAnalytics Unity SDK" package
How to reproduce:1. Create a new project2. Download and import GA_SDK_UNITY.unitypackage from https://gameanalytics.com/docs/item/un... Read more
[UI] Scroll View Template's Scrollbars overlap when it is created
Reproduction steps:1. Create a new Unity Project2. Create a UI Canvas and create a child ScrollView on it Expected result: Created S... Read more
[ProBuilder] Experimental tools are exposed to users regardless of prefe...
[ProBuilder] Experimental tools are exposed to users regardless of preferences After installing ProBuilder, user preferences will be... Read more
[Win7] Crash on QueryInterfaces when opening any project with Windows 7
How to reproduce:1. Create a new project in 2019.3.0a8 while using Windows 72. Try to open it Reproducible with: 2019.3.0a8Not repro... Read more
GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...
How to reproduce:1. Open attached "project-1167675.zip" project2. Select "Main Camera" in the Hierarchy window3. In the Editor selec... Read more
Sprite is rendered with vertical line artifacts when it's assigned to 'S...
How to reproduce:1. Open the attached '1167669.zip' project2. Open 'Test' scene2. Zoom in Game Objects of Canvas in the Scene tab3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS