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[Windows] Long Toolbar Preset name shows up as empty field
Steps to reproduce:1. Create a new project2. Right-click in the Unity Toolbar and select Save Preset option (Presets > Save Prese... Read more
Hierarchy V2 search becomes broken when Hierarchy is resized to its mini...
How to reproduce:1. Create a new Unity project2. Narrow down the Hierarchy to its minimum size3. Observe the results Expected result... Read more
UI Builder window moves when using Color Picker pipette inside the Viewport
Reproduction steps:1. Open the attached “IN-112625.zip” project2. From the Project Window, open the “NewUXMLTemplate.uxml” asset in ... Read more
HeaderAttribute is not displayed in the Inspector when using non-ASCII c...
Reproduction steps:1. Open the attached “IN-113379 HeaderAttribute Unicode Bug - FAV.zip“ project2. Open the “SampleScene”3. Select ... Read more
Validation message "Profile name has unsupported characters." is unclear
Steps to reproduce: Create a new Unity project Open Shortcuts window (Unity > Shortcuts) Select “Create new profile…” from the dr... Read more
"Failed to open UVCS Window" error is thrown when the "Configure Unity V...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Build Automation package (com.unity.servi... Read more
Inconsistent capitalisation of the word “Name” in the shortcuts validati...
Steps to reproduce: Create a new Unity project Open Shortcuts window (Unity > Shortcuts) Select the "Create new profile..." drop-... Read more
Main Unity Toolbar buttons have different names in tooltips in Toolbar E...
Steps to reproduce:1. Create a new project2. Hover over Main Unity Toolbar buttons3. Observe their tooltips4. Enter Toolbar Edit mod... Read more
Unity Player crashes on (UnityPlayer) UnityMain and an Access Violation ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Build Profiles (File > Build Profiles)3. Select “Development B... Read more
[macOS] Hierarchy V2 automatically renames the created object to "˜" whe...
Steps to reproduce: Open the attached project Open TestScene Select "GameObject (1)" Press the ⌥⇧N shortcut for creating an Empty Ch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS