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The particle effect breaks when using "Set Alive" VFX Graph module and a...
How to reproduce: 1. Open project “IN-104773“2. Open the "OutdoorsScene"3. Open the "Test VFX" tab4. Under the “Initialize Particle“... Read more
Lens Flare shines trough GameObjects when Screen Space Occlusion is enab...
Reproduction steps:1. Open the attached “LensFlareIssue” project2. Build the project for the Android platform3. Run the built projec... Read more
Objects cannot be selected through the Scene view when Mesh Renderer Com...
How to reproduce:1. Create and open a new project2. Create a Cube in the Scene3. Add any 3D Collider component and remove Mesh Filte... Read more
CBuffer not populating when using SRP Batcher compatible shader
How to reproduce:1. Open the attached “IN-105427“ project2. Open Assets/ISS/ReproScene3. Observe the Game View Expected result: All ... Read more
Package Manager tooltips cover domain reload window
Steps to reproduce:1. Create a new project2. Open Package Manager (Window > Package Management > Package Manager)3. Select any... Read more
"Image", "Mask", and "Raw Image" component docs missing updates
Steps to reproduce: Download 6000.3.0a1 build Create a 2D project Add any 2D object (for example, "Circle") and select it Go to the ... Read more
Vietnamese keyboard inputs duplicate symbols in Android Player when Hide...
How to reproduce:1. Open the attached "IN-104931" project2. Build and Run the project on a selected device3. In the Android Player w... Read more
“Invalid editor window of type: UnityEditor.ObjectSelector” error messag...
Steps to reproduce:1. Open the attached “Repro” project2. Double-click the Console Window Tab to maximize it3. Observe the Console W... Read more
Standalone Build Resolution and Screen Mode settings do not match Player...
How to reproduce: 1. Open the project “IN-103109_BuildProfile”2. Open the Player Settings, File → Build Profiles → Player Settings…3... Read more
Preview window buttons are pushed out by header text
How to reproduce:1. Open the “IN-105687.zip“ project2. Open the “MainScene“ Scene3. In the Hierarchy, select the “LogUI > Scroll ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size