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[HDRP] Scene Gizmos are rendered into RenderTexture
Steps to reproduce:1. Open users attached project "BugReports.zip"2. Match the Camera as close as possible in the Scene View as disp... Read more
Scriptable FindKernel breaks when launching editor with -force API flags
Steps to reproduce:1. Create a new HDRP project2. Relaunch/launch editor with -force-d3d12 or -force-vulkan command line argument3. ... Read more
[Hub] Cannot manage multiple installations of the same Unity version and...
[Hub] Cannot manage multiple installations of the same Unity version and launches wrong binary If the user needs to work with multip... Read more
unity 19.3 pro builder shape tool closes on edit
When editing an object the shape tool window disappeared Reproducible steps 1 - Open unity 19.3 import probuilder and the 4 samples2... Read more
Using Exclusive FullScreenMode on second monitor, non-native resolution ...
Repro steps:1. Open attached project2. In the Player settings, in the Resolution and Presentation section, enable the Display Resolu... Read more
[WebGL] Build crashes if metadata is too large
WebGL build fails to start with the following error messages: exception thrown: abort({}) at jsStackTrace@blob:http://localhost/067d... Read more
Unity Recorder ignores camera Depth ordering when 'Flip Vertical' is ena...
How to reproduce:1. Open attached 'project-1174328.zip' project2. Select 'START RECORDING' in the Recorder window3. Observe taken im... Read more
"Unapplied Import Settings" warning is Always thrown when Certain import...
How to reproduce:1. Open the attached project named Case_11743262. Select one of the Sprites in the Project window3. Change the comp... Read more
[2d] [Pixel-Perfect] [LWRP] Using Crop X and/or crop Y makes it difficul...
[2d] [Pixel-Perfect] [LWRP] Using Crop X and/or crop Y makes it difficult to click on UI elements The new LWRP PixelPerfectCamera ha... Read more
Crash on Tilemap::RefreshTileAsset when opening a Scene with a specific ...
1. Open the user's attached project 'pixel-golf.zip' project2. Open 'Menu' Scene-- observe the crash Reproducible in: 2017.4.31f1, 2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS