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[ShaderGraph] Enum Keywords: Number of displayed enum options on materia...
2020.1.0a1, sg/keywords (soon to be in master) of 8/12/19 Basically when you change the number of keyword options in a SG using a en... Read more
Silent Crash on SetBoneWeights when there are more than 4 bone weights p...
How to reproduce:1. Open attached project (SetWeightsCrashUpdated.zip)2. Enter the Play Mode Reproducible with: 2019.3.0a3, 2019.3.0... Read more
Values are not assigned by script when prefab is dragged to Scene window...
How to reproduce:1. Open the attached 'project-1176049.zip' project using the EnvIronman VM (optional) (more information in Edit).2.... Read more
Clicking away from the Inspector window after applying plugin import set...
How to reproduce:1. Download a tester-attached plugin(assimp.dll)2. Create a new Unity project3. Import the plugin and select it4. C... Read more
Ubuntu - When game and scene view are side by size texture errors are sp...
When my scene and game view are side by side moving my mouse cusor between the windows will causes errors to be spewed to the log. E... Read more
Ubuntu - Unable to select gameobjects in playmode
When in playmode objects in the heirarchy are not selectable. Steps to reproduce- Open project in 2019.3.0a12- Open the Overworld sc... Read more
No exception is thrown stating that a mesh has exceeded 65536 vertices w...
How to reproduce:1. Open the attached 'Mein Kraft.zip' project using the EnvIronman VM (optional) (more information in Edit)2. Load ... Read more
[AssetStoreTools] Uploading package to asset store opens file browser in...
Reproduction steps:1. Open the attached Unity Project2. Login to Asset Store Tools3. Upload an Asset Package Expected result: Upload... Read more
[Profiler] Thread-selection drop-down does not open in Hierarchy mode, l...
Thread-selection drop-down does not open in Hierarchy mode, limiting it to showind the Main Thread only.ArgumentOutOfRangeException:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS