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Rendering Path Forward/Forward+ causes Lighting to not affect SpriteRend...
How to reproduce: 1) Open project “IN-105168”2) Find the "Environment/Ground" GameObject in the Hierarchy3) Notice how the ground is... Read more
SwitchComposite GC.Alloc every OnStart
Steps to reproduce: Create a new graph, a new enum and a Switch node Create a BBV for the enum and assign it to the Switch node Conn... Read more
Editor Inspector preview of UXML Template shows different view than View...
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click on the newl... Read more
Silent crash when calling Debug.Log after Debug.unityLogger.logHandler i...
How to reproduce:1. Open the “IN-105934_LoggerCrashRepro“ project2. Open the “SampleScene”3. Enter Play Mode4. Observe the crash Rep... Read more
Visual Element starts flickering as mouse is moving after adding Invert ...
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click on the newl... Read more
Transparent MeshGenerationContext color is not consistent when using Str...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/OutdoorsScene.unity” Scene3. Open “/Assets/Scripts/V... Read more
UI Builder Filter Values have no bounds
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click on the newl... Read more
[Linux][Vulkan][AMD] Crash on end_subpass when docking a window to the e...
Reproduction steps:1. Create a new project2. Switch to Vulkan, if the editor is not already using Vulkan3. Open the Project Settings... Read more
Particle System -> Texture Sheet Animation Sprite references disappear (...
How to reproduce: 1. Open the project “IN-103109_FileID-22.3.55f1-Before-Regression” as 2022.3.56f1 (or newer)2. In the Hierarchy, c... Read more
UI Builder window corrupts when a Localization package's smart string wi...
How to reproduce:1. Open the “IssueUIBuilder.zip” project2. Open the “UIDocument.uxml” file3. Maximize, then un-maximize the UI Buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template