Search Issue Tracker
[VCS] Adding Probuilder package while under version control throws API U...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Add the Probuilder Packa... Read more
Force Text setting for Asset Serialization doesn't get applied to all as...
Steps:1. Clean up setting to default. Check that Asset Serialization mode in Unity is set to Force Text.2. Create a new project3. Ch... Read more
[MacOS] Project settings window always stays behind build settings window
When you have the project settings window and build settings window open at the same time, the project settings window will remain u... Read more
[Android] Crash on Android x86 when attempting to use JNI methods on a b...
Repro steps:1. Open the attached project2. Switch build target to Android3. Build and run on Android4. Press the "Test JNI!" button ... Read more
[MacOS] The close window button (“x”) is missing in the Mac Editor
In 2017 LTS versions, the “x” button to close the window next to the minimise and full screen buttons is missing on MacOS. 1. Open o... Read more
[Mobile Notifications] Small Icons appear white in the Preview
In the Mobile Notification window, the Preview of Small Icons is white To reproduce:- open this project- go to Project Settings->... Read more
[UNET] Network Discovery via UDP broadcast fails in a larger network
Reproduction steps:1. Open "NetworkTest.zip" project2. Build Server for Android3. Uncomment line 1 in "TestScript.cs" script4. Build... Read more
Editor crashes in mono_class_get_interfaces when scanning DLL for interf...
Steps to repro:1. Download and open "DllCrashRepro.zip" -Observe the crash- Reproduced in: 2017.4.32f1, 2018.4.10f1, 2019.2.7f2, 201... Read more
Cloth simulation is not natural when Time Scale is changed from one that...
Steps to reproduce:1. Open user's attached project2. Open Project Settings window3. Go to Time settings4. Enter Playmode5. Change Ti... Read more
Bug reporter crashes on Mac when machine is connected to the internet
Steps to reproduce:0 - Enable WiFi and connect to the Internet1 - cause a Unity crash (See comments for my steps)2 - once Unity cras... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor